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NTAV POCKET CAVE
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Source: Domingues, D.
Diana Domingues
NTAV POCKET CAVE
,
2004
–
2009
Co-workers & Funding
Artecno Group
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Information
Documents
Description
Keywords
Technology & Material
Exhibitions & Events
Bibliography
Documents
CAVE
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Cave
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Video Pocket Cave
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04:53
NTAV POCKET CAVE, 2004
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NTAV POCKET CAVE, 2004
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Description
The NTAV UCS PC CAVE is a virtual reality (VR) and augmented reality (AR) immersive environment supported by commodity based clusters of low cost PCs that can be or not connected to the internet. These reconfigurable immersive cube with multiprojetions AR and VR systems are also named Pocket CAVEs. The clusters is composed by 4 computing units with graphics input/output capabilities, including projection screens. We offer the space of Caves to provide ways of being amplified by interfaces which place us into aesthetic experiences inside interstitial zones, "interval zones", between the body and the technologies, in "moist realities" (Ascott), mixing the real and the technological virtual. (Artecno)
Keywords
genres
installations
interactive installations
technology
displays
electronic displays
Cave automatic virtual environment (CAVE)
hardware
mice (input device)
interfaces
interactive media
Technology & Material
Hardware
4 LP530 or LP650 InFocus Projectors
4 desktop PCs with the following specs
Intel Pentium IV or AMD Athlon CPU 256 MBytes system RAM
NVidia GeForce4 (MX or Ti) card with at least 64 Mbytes Video Memory
100 Mbps Network Card
40 GB Hard Drive
1 Creative Labs Gamer 5.1 or similar sound board
1 Sony/Pionner 5.1 channels receiver and speaker system:
- 1 100 Mpbs Hub with 8 ports
- Ascension Flock of Birds tracker
Installation Requirements / Space
Iron structures to the backprojection screens (2,75 X 2.75 m)
4 mirrors (the dimension changes regarding the distance of the projectors and the screens
03 Backprojection screens
04 structures to the mirrors
racks to the machines
04 projectors (01 projector the cieling)
Exhibitions & Events
NTAV UCS POCKET CAVE
2004
Bibliography