Active Living Infrastructure: Controlled Environment (ALICE)

Julie Freeman

Active Living Infrastructure: Controlled Environment (ALICE) ,
Co-workers & Funding
A collaboration with Newcastle University & Bristol Bioenergy Centre, University of the West of England, Southampton University, KU Leuven.
The project has received funding from the European Union’s Horizon 2020 Research and Innovation Programme under Grant Agreement no 851246.


Ioannis Ieropoulos (Professor of Bioenergy and Self-Sustainable Systems and Director of the Bristol BioEnergy Centre, at the Bristol Robotics Laboratory, University of Western England, UWE)
Rachel Armstrong (Professor of Experimental Architecture, University of Newcastle)
Professor Rolf Hughes (Director of Artistic Research / Experimental Architecture Group, Leuven University)
Pierangelo Scravaglieri (PhD candidate in Experimental Architecture, University of Newcastle)
Dr Jiseon You (Research Fellow, UWE)
Arjuna Mendis (Senior Research Technician, UWE)
Stephen Wolff (Max Gate Digital / Translating Nature)
Documents
Description
Exploring climate prediction as a game of chance and of skill, More Than Us offers us a glimpse of the astronomically huge dataspace we exist in. Two communities of colourful geometric shapes drawn, or ‘recycled’, from Suprematist paintings of the early 1900s, congregate, ebb and flow in response to historical and predictive climate catastrophe data sets. Both communities move randomly to find interesting places in data ‘landscapes’. Engaged in a game of chance, some navigate raw, unstructured data. Others exhibit a more purposeful behaviour as they are driven by patterns in the data which emerge from an artificial neural network. At the heart of the ever-changing composition, ‘splinters’ from the ‘data spine’ represent real-time digital transactions across the Hiscox businesses. More Than Us reminds us to think in a more-than-human way, and that even with sophisticated data, chance and randomness will always have a hand in our collective fate.
Keywords
  • aesthetics
    • animated
    • collaborative
    • experimental
    • installation-based
    • interactive
    • projected
    • real-time
    • sculptural
    • sonification
    • time-based
  • genres
    • bioart
    • digital animation
    • ecological art
  • subjects
    • Art and Science
      • algorithms
      • artificial intelligence (science discipline)
      • biology
      • code
      • databases
      • dynamical systems
      • research
      • science
    • Nature and Environment
      • ecology
      • energy
      • Nature
      • sustainability
    • Society and Culture
      • activism
  • technology
    • interfaces
      • biological sensors
Technology & Material
Software
Web-based interactive artificial life animation and soundscape, physical installation powered with microbial fuel cells.
Bibliography