Enjeux

Bruno Colpron
© Théâtre La Chapelle, Montreal, CA, 2015 ; Bruno Colpron

kondition pluriel

Enjeux , ongoing
Co-workers & Funding
Concept and artistic direction: Martin Kusch and Marie-Claude Poulin / Choreography: Marie-Claude Poulin / Media environment: Martin Kusch and Johannes Hucek / Sound environment: Alexandre St-Onge / Stage and light design: Martin Kusch / Performance: David Campbell, Marilou Lépine, Audrey Rochette / with the collaboration of: Armando Menicacci

With the support of:
Conseil des arts et des lettres du Québec, Canada Council for the Arts, Conseil des Arts de Montréal
Documents
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Description
Stage performance with three dancers and sixty plastic boxes as scenographic objects, video mapping surfaces, and sound and light sources. Analogy between geopolitics and children's games. Internet found-footage combining images of Syrian refugee camps with video game aesthetics. Boxes as symbolic both of adulthood (transport containers, housing, information units) and childhood (puzzles, lego...). Reminder of the social roles that we play through our functions or our mode of life, in a globalized world in search of reinvention.

Find more information about this work under the following links:
https://konditionpluriel.org/?artworks=enjeux&lang=en
https://vimeo.com/232805023
Keywords
  • aesthetics
    • ephemeral
    • generative
    • illusionary
    • intermedial
    • narrative
    • performative
    • real-time
    • time-based
    • visual
  • genres
    • digital graphics
    • game art
    • installations
    • performance art
      • multimedia performances
  • subjects
    • Art and Science
      • code
      • dynamical systems
    • Arts and Visual Culture
      • architecture
      • dance
      • projections
      • theater
      • virtuality
    • Body and Psychology
      • agency
      • bodies (animal components)
      • embodiment
      • gesture
      • humans
      • movement
      • performativity
    • Media and Communication
      • electronic media
      • intermediality
      • Internet
      • open source
      • visualization
    • Power and Politics
      • geopolitics
      • human rights
      • surveillance
    • Society and Culture
      • migration
      • territories
      • urban space
    • Technology and Innovation
      • digitization
  • technology
    • displays
      • electronic displays
        • projectors
      • non-electronic displays
        • bodies (as non-electronic displays)
        • sculptures
    • hardware
      • cameras
      • video (analog)
    • interfaces
      • camera recordings
      • interactive media
        • ludic interfaces
        • multimodal interaction
      • non-electronic interfaces
        • furniture
      • soundgenerating devices
        • microphones
        • synthesizers
    • software
      • C++
      • software interfaces
      • video (digital)
Technology & Material
Method
Projection mapping performance and installation
choreographic performance and projection mapping
Bibliography