Mercury

Banz & Bowinkel, DAM Gallery Berlin
© VR installation ; Banz & Bowinkel, DAM Gallery Berlin

(collective) Banz&Bowinkel

Mercury ,
Documents
  • Mercury
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    1200 × 800
  • Video VR
    video/mp4
    1152 × 720
  • Screenshot
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    676 × 448
  • Screenshot
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Description
In the VR Experience
Mercury (2016), artist duo Banz & Bowinkel relocate the viewer on an archipelago connected by footbridges. Elements of nature, culture or technology intertwine into a surreal terrain in which known physical laws are overridden.
Both worlds are interconnected via interfaces such as a webcam and a 3D printed porcelain button.
In their work, the artists focus on the human fascination with development, permeation and visualization of so-called reality.
This includes the fusion of man with his tool—the computer, which has increasingly become a multifunctional prosthesis (or extension) of our society and
the individual. It has proven to be extremely effective at representing reality, as VR simulates a credible alternative to analog, visible world for the eyes: a suggested space where one seems “actually” to be located. Text by the HeK Team
Keywords
  • aesthetics
    • immersive
  • genres
    • installations
      • virtual reality (VR)
  • subjects
    • Art and Science
      • anthropology
      • biology
    • Arts and Visual Culture
      • virtuality
    • Body and Psychology
      • posthuman
    • Media and Communication
      • visualization
    • Nature and Environment
      • Nature
    • Society and Culture
      • information society
Technology & Material
Hardware
VR installation for HTC Vive, PC, Plexiglas, 3D printed porcelain Hand with a button, 3D printed porcelain pedestal for Arduino, 2 web cameras, monitor, anodized aluminium tubes, cables
Exhibitions & Events
Bibliography