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The Living Web
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Source: 2002, Christa SOMMERER & Laurent MIGNONNEAU
(collective) Sommerer / Mignonneau
The Living Web
,
2002
Co-workers & Funding
developed in collaboration between
ATR Media Information Science Research Lab, Kyoto,
the FhG-IMK Frauenhofer Institute for Mediacommunication Bonn and the
IAMAS Institute of Advanced Media Arts and Sciences, Gifu Japan.
Supported by the BEC Bonner Entwicklungswerkstatt für Computermedien.
http://www.interface.ufg.ac.at/christa-laurent/WORKS/FRAMES/TOPFRAMES/TheLivingWebTop.html
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Information
Documents
Description
Keywords
Technology & Material
Exhibitions & Events
Bibliography
Documents
The Living Web
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The Living Web
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The Living Web
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01:02
The Living Web
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Christa Sommerer & Laurent Mignonneau, The Living Web, 2002
image/jpeg
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Christa Sommerer & Laurent Mignonneau, The Living Web, 2002
image/jpeg
640 × 480
Christa Sommerer & Laurent Mignonneau, The Living Web, 2002
image/jpeg
640 × 480
Christa Sommerer & Laurent Mignonneau, The Living Web, 2002
image/jpeg
640 × 480
Christa Sommerer & Laurent Mignonneau, The Living Web, 2002
image/jpeg
640 × 480
The Living Web
image/jpeg
850 × 638
The Living Web
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The Living Web
video/webm
640 × 480
04:29
Description
This CAVE-based interactive and immersive installation explores the potential of the world-wide web as interactive and immersice data and information medium. Today information on the Internet is presented in a standard fashion, as defined by the currently available image browsers. In "The Living Web" users can immerse themselves physically and in 3D into this image and sound information streamed "live" from the Internet. Microphones pick up the users' conversations and use them to generate and download corresponding image and sound file from the Web. Users can furthermore interact with these data through intuitive interfaces and explore their content in more detail. "The Living Web" presents a novel system for intuitive, immersive and entertaining information creation and retrieval.
CHRISTA SOMMERER & LAURENT MIGNONNEAU
Keywords
genres
installations
interactive installations
virtual reality (VR)
telematic art
subjects
Art and Science
dynamical systems
Arts and Visual Culture
theory
complexity
Media and Communication
Internet
technology
displays
electronic displays
Cave automatic virtual environment (CAVE)
non-electronic displays
active shutter 3D systems
hardware
joysticks
interfaces
Technology & Material
Hardware
1 3D Environment (CAVE, Cave Automatic Virtual Environment)
1 Internet connection
1 Computer with 4 video outputs (4 stereo video screens)
3D glasses
Interface
Interactive tweezer interface equipped with 3D position sensor (Polhemus)
Polhemus interface
3D glasses
Software
Speech recognition (3rd party)
Internet image server (fetching and formatting)
Image flow control from speech engine
Exhibitions & Events
Art of Immersion, CAVE Festival
2002
Bibliography