Timeline (2004) started out as a poem about getting old, for which I collected a small database of images found on the web which resonated with the lines from the poem. Interactively, the work is based on the device used in packages like Adobe Premiere and Macromedia for sequencing images, video clips, and sound files. The user creates a poem out of random acts, i.e. by selecting images from the database, thereby adding to the on-screen "timeline" the lines from the poem with which the image is associated. The associations aren't known in advance, nor is the shape of the original poem. So, the poem becomes many poems, capable of being manifested in an enormous range of image sequences. The "Timeline" software lets you play and replay your combinations and re-combinations of image and text, thus becoming a metaphor for the way in which memory works, playing and replaying the words and images that make up our lives.