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Unmakeablelove
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Source: Jeffrey Shaw
Jeffrey Shaw
Unmakeablelove
,
2008
Co-workers & Funding
with Sarah Kenderdine
Modeling and Animation: Conor O’Kane
Software: Scott Ashton
http://www.unmakeablelove.org/
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Description
Keywords
Technology & Material
Exhibitions & Events
Bibliography
Documents
unmakeable love
video/mp4
480 × 272
01:34
Unmakeablelove
image/jpeg
1280 × 960
Unmakeablelove
image/jpeg
1280 × 960
shaw unmakeablelove
image/png
261 × 196
shaw unmakeablelove
image/jpeg
635 × 400
shaw unmakeablelove
image/jpeg
635 × 400
Description
UNMAKEABLELOVE is a revioning of Beckett’s initial investigation that focuses and makes interactively tangible, a state of confrontation and interpolation between our selves and another society that is operating in a severe state of physical and psychological entropy. UNMAKEABLELOVE advances the practices of algorithmic agency, artificial life, virtual communities, human computer interaction, augmented virtuality, mixed reality and multimedia performance to engage ‘the body’s primordial inscriptions’. It locates Beckett’s society of ‘lost ones’ in a virtual space that represents a severe state of physical confinement, evoking perhaps a prison, an asylum, a detention camp, or even a ‘reality’ TV show.
While in UNMAKEABLELOVE the inhabitants of the cylinder remain oblivious in their condition, and we the viewers of their world, with our probing torch lights and prying gaze, are positioned as the ‘other’, forced to experience the anomalies of a perceptual disequilibrium that implicates us in this alienated narrative. The resulting ambiguity and complicit agency in UNMAKEABLELOVE reinforces a perceptual and psychological tension between ‘self’ and ‘other’ generated by the works’ mixed reality strategies of embodied simulation.
Keywords
aesthetics
animated
narrative
virtual
genres
installations
virtual reality (VR)
subjects
Arts and Visual Culture
gaze
literature
projections
spectator
virtuality
Body and Psychology
agency
bodies (animal components)
humans
identity
Nature and Environment
environment
Society and Culture
communities
Technology and Innovation
artificial life
technology
displays
electronic displays
flashlights
projection screens
projectors
interfaces
interactive media
mixed reality-based interaction
tangible user interfaces (TUI)
software
software interfaces
Technology & Material
Software
Beckett’s text, scientific in its exactitude, is capable of being analyzed and coded into software algorithms that computationally animate virtual representations of his characters
Exhibitions & Events
Hong Kong Art Fair 2011
2011
Un Volcan Numérique
2009
eArts/eLandscapes
2008
Bibliography
Schwab, Gabriel
.
»Cosmographical Meditations on the In/Human: Beckett’s The Lost Ones and Lyotard’s ‘Scapeland.«
Parallax
6, no. 4 (2000): 58-75.
Porush, David
.
The Soft Machine. Cybernetic fiction
. New York: Methuen, 1985.