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EVE Extended Virtual Environment
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Source: Jeffrey Shaw
Jeffrey Shaw
EVE Extended Virtual Environment
,
1993
Co-workers & Funding
Software: Ralph Kondziella, Gideon May, Detlev Schwabe
Hardware: André Bernhardt, Ralph Gruber, Armin Steinke
Production: ZKM
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Description
Keywords
Technology & Material
Exhibitions & Events
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Documents
EVE Extended Virtual Environment
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EVE Extended Virtual Environment
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EVE
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EVE Extended Virtual Environment
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EVE Extended Virtual Environment
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Description
EVE is a research and development project initiated at the ZKM Karlsruhe in cooperation with the Forschungszentrum Karlsruhe. It encompasses the conceptual and technical development of a new form of interactive immersive visualisation environment and virtual-reality apparatus. In the centre of a large inflatable dome, two video projectors are mounted on a motorised pan/tilt device (e.g. robot arm) which can move the projected image anywhere over the inside surface of the dome. The two video projectors present a stereo pair of images - the viewers wearing polarising spectacles can see the projected imagery in three dimensions. One of the visitors to EVE wears a helmet (or a 'miner's lamp') with an attached spatial tracking device that identifies the position and angle of his head. This controls the positioning of video projectors so that the projected image always follows the direction of the viewer's gaze. In this way the viewer can move the picture frame over the entire dome surface and interactively explore the computer-generated virtual scenographies which are presented there. A joystick also allows the viewer to control his forwards and backwards movement in the surrounding virtual space. In 1993 (MultiMediale 3, ZKM Karlsruhe, Germany) The Virtual Museum (1991) was adapted for presentation within EVE. In 1995 (MultiMediale 4, ZKM Karlsruhe, Germany) a new work titled The Telepresent Onlookers linked the movement of the interior video projectors to a stereo pair of video cameras mounted on another pan/tilt device situated outside the dome. As a result the exterior scene could be reconstituted within the dome, allowing the viewers inside to be vicariously telepresent in the space outside.
Keywords
aesthetics
contextual
generative
immersive
installation-based
interactive
multi-user
navigable
panoramatic
performative
projected
three-dimensional
virtual
visual
genres
installations
interactive installations
virtual reality (VR)
subjects
Art and Science
dynamical systems
space
Arts and Visual Culture
architecture
panoramas
projections
virtuality
visual culture
Media and Communication
visualization
technology
displays
non-electronic displays
inflatable structures
hardware
joysticks
video (analog)
interfaces
camera recordings
software
video (digital)
Technology & Material
Hardware
EVE-Dome blau:
Kugelförmige blaue Traglufthalle [H: 9 m/ ø 12 m]
2 Gebläse
Ein-/Ausgang [Drehtür]
[nur für Innenaufbauten]
Eve Dome silber:
Kugelförmige silberne Traglufthalle [H: 9 m hoch/ ø 12 m]
1 Gebläse
Ein-/Ausgang [Drehtür]
[für Innen- und Außenaufbauten]
Interface
· Version A: Head-Tracker
· Version B: Drehsäule mit rotierbarem Hebelmechanismus mit Sensorik
Interface
nterface - Version A: Pan and Tilt-Head tracker:
Videoprojektor [Sony VPL PX 32 auf eigens angefertigtem Stativ/ H: 3 m]
Bodenplatte mit Geländer
3D-Magnetfeld-Tracking System [Flock of Birds]
Transmitter
Receiver
Funkgesteuerte Audioübertragung für Stereokopfhörer
1 Mac G4 733 für Audiosoftware
1PC [1,5 GHz; Betriebssystem Linux] für Videosoftware; synchronisiert mit Audiorechner
Interface - Version B: Drehsäule:
Videoprojektor [NEC MT 1056] auf horizontal drehbarer Säule [H: 3 m] mit Bewegungsrad
Bodenplatte mit Geländer
3D-Magnetfeld-Trackingsystem [Flock of Birds]
Transmitter
Receiver
Funkgesteuerte Audioübertragung für Stereokopfhörer
1 Mac G4 733 für Audiosoftware
1PC [1,5 GHz; Betriebssystem Linux] für Videosoftware; synchronisiert mit Audiorechner
Audiosystem: stereo
30 Infrarot gesteuerte Kopfhörer
Software
Software: eigens entwickelte Video-, Audio- und Tracking-Software
Exhibitions & Events
SurroGate 1
1998
MultiMediale 4
1995
MultiMediale 3
1993
Bibliography