Search
Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Lilliput 1.0
previous artwork
© As a staging of the island of Lilliput which Jonathan Swift describes in his famous novel Gulliver’s Travels (1726), Michelin’s work is divided into a museum, internet and mobile phone island. It imitates the public square of a museum in which the vis ; Simone Michelin; photos Raymundo Bandeira de Mello, Wilton Montenegro
Simone Michelin
Lilliput 1.0
,
2005
Co-workers & Funding
System programmers: Gérson Cunha, César Chagas - LAMCE/COPPE/PEC/UFRJ
Funding: Centro Cultural Telemar/Oi Futuro; Secretaria de Cultura, Governo do Rio de Janeiro.
https://vimeo.com/535995896
Top
Information
Documents
Description
Keywords
Technology & Material
Exhibitions & Events
Bibliography
Documents
Lilliput 1.0
image/jpeg
720 × 480
Lilliput 1.0
image/jpeg
1181 × 1772
Lilliput 1.0
image/jpeg
720 × 480
Lilliput 1.0
image/jpeg
640 × 480
Lilliput 1.0
image/jpeg
1071 × 852
Lilliput 1.0
image/jpeg
307 × 419
Description
Lilliput is a system composed of human, physical and technological infrastructures that makes feasible the production of wallpapers for cell phones in the Centro Cultural Telemar. The visitor chooses where to position him/herself in a photographic setting - a Mexican-style wooden pyramid with wooden furniture and an infinite blue background; photographs of homeless people in real size mounted on panels, with their faces missing, so that visitors can place their heads onto the cut-out bodies and pose next to real street kids available for the occasion. Cell phones equipped with cameras capture these images and make an upload to the website, where they can be combined with other virtual settings, producing wallpapers that can be downloaded by cell phone via internet.
(source: Simone Michelin)
Keywords
aesthetics
assembled
collaborative
experimental
installation-based
mobile
networked
three-dimensional
visual
genres
hybrid art
installations
interactive installations
performative installations
subjects
Arts and Visual Culture
panoramas
Media and Communication
Society and Culture
Technology and Innovation
development
technology
displays
electronic displays
computer monitors
hardware
mobile devices
interfaces
camera recordings
software
Java
video (digital)
Technology & Material
Hardware
Two Sendô mobile phones; PC Pentium IV, 521 Mb RAM, HD 40 GB; Windows XP ou 2000; Bluetooth
Interface
mobile phones; website; scenography (actual space)
Software
Java 2 Platform, Micro Edition (J2ME) Java 2 Platform, Standard Edition,
Java Runtime Environment (JRE) Sistema Lilliput( Diretorio Build )
Browser Internet Explorer 5.0 ou +
Macromedia Flash Player QuickTime 6.0.5 ou +
Exhibitions & Events
6th Sergio Motta Art and Technology Award
2006
Corpos Virtuais, Virtual Bodies
2005
Bibliography
Michelin, Simone
.
»LILLIPUT - um estudo de caso sobre o "espaço-entre". LILLIPUT - a case study on the "space-between"..«
I Congresso Internacional de Estéticas Tecnológicas
publicação eletrônica (Junho/ June 2006).
Bentes, Ivana and Oliver Grau and Paula Sibilia and Simone Michelin
.
»Corpos Virtuais, Arte e Tecnologia.«
https://issuu.com/midiarte/docs/corposvirtuais.
Bentes, Ivana and Oliver Grau and Paula Sibilia and Simone Michelin
, ed.
Corpos Virtuais, Arte e Tecnologia
. Vol.1. Arte e Tecnologia, Rio de Janeiro: Instituto Oi Futuro, 2005.