make-A-move - version2

Pat Badani, 2015
© This is is a responsive, screen-based installation involving two flat screens, digital animation, software design, and physical interaction. It was conceived and developed by Pat Badani during a residency at Agence TOPO in Montreal. The interactive work a ; Pat Badani, 2015

Pat Badani

make-A-move - version2 ,
Co-workers & Funding
Agence TOPO and Art Souterrain - co-production.
Patrice Coulombe, MAX MsP Counselor. Paul Gascou-Vaillancourt, Production Assistant. Atelier Clark, construction of the installation propos.
Documents
  • make-A-move
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  • make-A-move
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  • make-A-move / Docu-wall
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  • make-A-move / Docu-wall
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    1867 × 1400
Description
"make-A-move" is a site-specific, responsive, screen-based installation involving two encased flat screens, digital animation, software design, and physical interaction. Two automated portraits - a female and a male subject photographed by the artist - react to the movements of passersby. When visitors walk in front of the two screens, the portraits uncannily follow them with their eyes. Badani invests the work with her apprehension of (and about) personal space, privacy and surveillance, and playfully invites participants to ‘make a move’ thereby triggering a game of cause and effect between the participant and the automated gaze. The work was produced during a residency at Agence TOPO, in co-production with Art Souterrain, Montreal. The artist’s presence for the opening of the exhibition and for an artist talk at Agence TOPO was made possible (in part) thanks to the Canada Council for the Arts. The exhibition and lecture were a satellite event to the Media Art History Conference held concurrently at Concordia University and organized by Hexagram.

Exhibition opening: Agence TOPO, Thursday, November 5th – at 6:00PM
Artist Talk: Agence TOPO, Saturday, November 7th – at 6:00PM

http://archee.qc.ca/documents/CommuniquePB.pdf
http://archee.qc.ca/archives/sommaire_2016_07.php
Keywords
  • aesthetics
    • interactive
    • site-specific
    • uncanny
  • genres
    • digital animation
  • subjects
    • Arts and Visual Culture
      • gaze
      • panopticons
    • Body and Psychology
      • eyes
    • Power and Politics
      • surveillance
Technology & Material
Interface
Responsive video installation / physical interaction design
Software
Max MSP
Exhibitions & Events
Bibliography