Löschen/DELETE

© Marcello Mercado, Löschen/DELETE, 2012, HD single channel video,10min 05sec, stereo 16:9 black/whiteHonorary Mention/ Anerkennung beimPrix Ars Electronica/ Interactive Art, 2012I have created a a language to delete, to compact mental texts and graphi ; @2012 Marcello Mercado

Marcello Mercado

Löschen/DELETE ,
Co-workers & Funding
Marcello Mercado, Löschen/DELETE, 2012,
HD single channel video,
10min 05sec, stereo 16:9 black/white
http://www1.khm.de/~marcello/html/videoart/delete2.html
Honorary Mention/ Anerkennung beim
Prix Ars Electronica/ Interactive Art, 2012
http://prix2012.aec.at/prixwinner/6119/
Documents
  • Löschen/DELETE
    video/mp4
    1280 × 720
Description
I have created a a language to delete, to compact mental texts and graphics, to eliminate unwanted thoughts and make them personal hieroglyphics.
210 graphemes that don´t carry meaning by themselves.
One grapheme is not an "A" or a "B" but anything that we want: Ex. 3GB of philosophical texts, 20MB graphics or nothing.
The idea is to purge language with no-language, a maintenance-language.
To create a language to delete: Delete the language between humans or between machines, hard drives, the memories, the alphabetic convention, textual noise, the "junk" operating systems, the satellite data, the identity on-line, the identity-off-line,
the algorithmic remains on the hard drives that are not going with hammers, delete what is not possible to delete, a language invented to erase other languages, to compact mental texts and graphics, to eliminate thoughts and make them personal
hieroglyphics (Delete it your-self) (Code your-self)-encoding-effacement, a language of cleaning and maintenance.
To generate a new alphabet, combine it and say it thinking all the time in erasing what is being saying, the possibility of a language as black hole . Thinking and erase in one action that does not generate remains nor alphabets.
http://www1.khm.de/~marcello/html/videoart/delete2.html
Keywords
  • aesthetics
    • acoustic
    • animated
    • automated
    • collaborative
    • contextual
    • cybernetic
    • generative
    • hypermediacy
    • installation-based
    • interactive
    • intermedial
    • multi-user
    • performative
    • projected
    • real-time
    • tactile
    • time-based
    • visual
  • genres
    • digital animation
    • digital graphics
    • game art
    • installations
    • performance art
  • subjects
    • Art and Science
      • dynamical systems
    • Body and Psychology
    • Media and Communication
    • Society and Culture
    • Technology and Innovation
  • technology
    • displays
    • interfaces
    • software
Technology & Material
Exhibitions & Events
Bibliography