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»[FRAY] PerformanceInsideOut«
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© Beatriz Albuquerque; PerformanceInsideOut was a 3hour non-stop physical and virtual performance event with 9 live and beyond performances. Remix, new media, nodes, antiestablishment, micro, underground, multi, rhizomes are some of the themes explored in this event. The Perfor

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  • aesthetics
    • acoustic
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        • sculpture
        • shutter glasses
        • sofa
        • Somatosensory System / Tactile Feedback Technology
        • table
    • Hardware
      • camera
      • computer mouse
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      • MAC
      • Mobile Device
      • multi touchscreen
      • plotter
      • scanner
      • touchscreen
      • Video
      • webcam
    • Interface
      • Automatic Identification and Data Capture (AIDC)
      • Biological Sensor
      • biometrics
      • Body sensor
        • Body Tracking
        • brainwave sensor/brain-computer-interface
        • breathing sensor
        • Breathing-Balance-Interface-Vest
        • Endoscope
        • eye scanner
        • facial recognition system
        • Motion Capture
        • positiontracker
        • retina scanner
        • Speech Recognition
        • step sensor
      • camera recording
      • electromagnetism
      • interactive media
        • Auditory User Interface (AUI)
        • Augmented Reality Interfaces
        • breath based communication
        • Internet of Things (IoT)
        • Ludic Interface
        • MR-based (Mixed Reality) Interaction
        • Multi-Modal Interaction
        • tactile user interfaces
        • Tangible Acoustic Interface
        • Tangible User Interface (TUI)
        • Voice User interface
      • Non-electronic interface
        • bike
        • doll
        • furniture
        • plant
      • robotic interfaces
      • Soundgenerating device
        • Audiotape
        • keyboard
        • microphone
        • musical instrument
        • RFID (Radio-frequency Identification)
        • syntheziser
        • telephone
        • Theremin
        • turntable
        • voice analysis
      • virtual balance
    • Software
      • C++
      • CGI/Perl
      • CSS
      • Global Positioning System (GPS)
      • ISDN
      • Java
      • Linux
      • Optical Character Recognition (OCR)
      • periscope
      • PHP
      • RFID (Radio-frequency Identification)
      • SGI Onyx2
      • softimage
      • software interface
      • Video
      • VRML
      • Wireless Sensor Network (WSN)
      • XML
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Information
Cite
X
Archive of Digital Art (ADA). “Beatriz Albuquerque - »[FRAY] PerformanceInsideOut«”. https://digitalartarchive.at/database/general/work/fray-performanceinsideout.html?tx_vawiz_pi1%5Baid%5D=768%3Fkeyworduid%3D485%3Fkeyworduid%3D433%3Fkeyworduid%3D328&cHash=4a4d6886d9123f87687a7b96e6728471 (retrieved 2018-20-07). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {Beatriz Albuquerque - »[FRAY] PerformanceInsideOut«}, url = {https://digitalartarchive.at/database/general/work/fray-performanceinsideout.html?tx_vawiz_pi1%5Baid%5D=768%3Fkeyworduid%3D485%3Fkeyworduid%3D433%3Fkeyworduid%3D328&cHash=4a4d6886d9123f87687a7b96e6728471}, urldate = {retrieved 2018-20-07}
Technology
Descriptions & Essays
Beatriz Albuquerque 20-07-2018
PerformanceInsideOut was a 3hour non-stop physical and virtual performance event with 9 live and beyond performances. Remix, new media, nodes, antiestablishment, micro, underground, multi, rhizomes are some of the themes explored in this event. The PerformanceInsideOut event took place on the 13 May 2006 between 9 to 12 PMat The Chicago Art Department (CAD) Gallery and was streaming on the internetat the same time. The performances were developed in a framework for {screen|time|code}-based on new media. The audience could assist the performance happening live in the gallery or access on the Internet. On the web site, viewers could manipulate, remix the live footage streaming in real time. The viewers could create their own footage remixed from the live streaming, becoming part of the work in which theycould actively participate in this creative premise. This live-video-performance collaboration happenedin real time work between the performer and the viewers.

This project was created by Beatriz Albuquerque and Jake Elliot.
The PerformanceInsideOut was integrated on [FRAY]events that was a series of interwoven events organized by the Film, Video and New Media department (FVNM) at The School of the School of the Art Institute of Chicago. [FRAY] is focused on time, screen and code-based experimental New Media art (http://fvnm.info/fray/PerformanceInsideOut/).
Beatriz Albuquerque: [FRAY] PerformanceInsideOut, 20-07-2018, in: Archive of Digital Art
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