Light Box

Selected items ()
Go to Light Box >

My Colleagues‘ News

»Dark Matter«
Light Box

© cc 2016 Simon Biggs; installation shot

Keywords

  • aesthetics
    • acoustic
    • affective
    • anamorphic
    • animated
    • anthropomorph
    • assembled
    • automated
    • autopoietic
    • collaborative
    • contextual
    • cybernetic
    • disgusting
    • distorted
    • documenting
    • duplicated
    • dynamic system
    • ephemeral
    • experimental
    • found object
    • generative
    • gustatory
    • hypermediacy
    • illusionary
    • immaterial
    • immersive
    • installation-based
    • interactive
    • intermedial
    • intervention
    • mobile
    • modular
    • multi-user
    • multiple
    • narrative
    • navigable
    • networked
    • olfactory
    • panoramatic
    • performative
    • polysensory
    • processual
    • projected
    • psychedelic
    • real-time
    • realistic
    • remediated
    • remixed
    • sculptural
    • site-specific
    • sonification
    • sublime
    • tactile
    • telematic
    • three-dimensional
    • time-based
    • uncanny
    • virtual
    • visual
  • genre
    • Bio Art
      • Genetic Art
      • Transgenic Art
    • Concept Art
    • Database Art
    • Digital Activism
    • Digital Animation
    • Digital Community (Social Network)
    • Digital Graphics
    • Game Art
    • Glitch Art
    • Hybrid Art
    • Installation
      • augmented reality
      • interactive installation
      • mixed reality
      • performative installation
      • sound installation
      • virtual reality
        • 360° virtual walktrough
    • light art
    • Nano Art
    • Net Art
    • Performance
      • Computer performance
      • Happening
      • multimedia performance
      • sound performance
      • video performance
    • robotics
    • Telematic Art
  • subject
    • ART AND SCIENCE
      • algorithm
      • anthropology
      • archaeology
      • artificial intelligence
      • astronomy
      • biology
      • botany
      • cartography
      • code
      • combinatorics
      • cyberspace
      • database
      • documentation
      • emergence
      • evidence
      • experiment
      • geography
      • geometry
      • history of science
      • humanities
      • library
      • light
      • machine
      • mathematic
      • medicine
      • microscopy
      • nanotechnology
      • neuroscience
      • philosophy
        • metaphysics
      • physics
      • psychology
      • Representation of knowledge
      • research
      • science
      • scientific image
      • space
      • statistics
      • stereoscope
    • ARTS AND VISUAL CULTURE
      • allegory
      • anamorphosis
      • animation
      • architecture
      • art history
      • art market
      • artistic invention
      • beauty
      • cinema
      • collage
      • comics
      • conservation
      • dance
      • drawing
      • expanded cinema
      • fashion
      • gaze
      • grid
      • illusion
      • image
      • literature
      • mask
      • materiality
      • mirror
      • model
      • museum
      • music
      • nude
      • ornament
      • painting
      • panopticon
      • panorama
      • personification
      • perspective
      • photography
      • poetry
      • portrait
      • projection
      • representation
      • sculpture
      • shadow
      • sketch
      • spectator
      • still life
      • symbolism
      • theatre
      • theory
        • complexity
        • media theory
        • modernism
        • postmodernism
        • poststructuralism
        • semiotics
        • simulacrum
      • virtuality
      • visual culture
    • BODY AND PSYCHOLOGY
      • affect
      • agency
      • alienation
      • amnesia
      • anatomy
      • anger
      • anxiety
      • body
      • breathing
      • cognition
      • curiosity
      • cybersex
      • cyborg
      • death
      • depression
      • disease
      • disgust
      • dream
      • ecstasy
      • embodiment
      • emotion
      • empathy
      • erotic
      • experience
      • expression
      • eye
      • facial expression
      • fantasy
      • fear
      • feeling
      • gender
      • genetics
      • gesture
      • hand
      • happiness
      • human
      • identity
      • imagination
      • intimacy
      • isolation
      • joy
      • loneliness
      • love
      • mental disorder
      • movement
      • narcissism
      • optimism
      • pain
      • paranoia
      • perception
      • performativity
      • pessimism
      • physiognomy
      • pleasure
      • posthuman
      • psyche
      • psychoanalysis
      • psychosis
      • sadness
      • self awareness
      • senses
        • hearing
        • sight
        • smell
        • taste
        • touch
      • sexuality
      • shame
      • shock
      • skin
      • speech
      • stress
      • surgery
      • trust
      • unconsciousness
    • HISTORY AND MEMORY
      • ancestor
      • antiquity
      • archive
      • artifacts
      • collective memory
      • colonialism
      • cultural heritage
      • historical site
      • historism
      • history
      • meme
      • memorial
      • modern era
      • nostalgia
      • postcolonialism
      • preservation
      • romanticism
      • teleology
      • tradition
    • MAGIC AND PHANTASTIC
      • alchemy
      • animism
      • enchantment
      • ghost
      • horoscope
      • illusion
      • magic
      • occultism
      • sorcery
      • supernaturalism
      • superstition
      • telepathy
    • MEDIA AND COMMUNICATION
      • access
      • advertising
      • Big Data
      • broadcast
      • commerce
      • communication
      • electronic media
      • error message
      • fiction
      • film
      • global village
      • hypertext
      • information
      • intermediality
      • internet
      • language
      • media archaeology
      • open source
      • print media
      • radio
      • search engine
      • social media
      • storytelling
      • telecommunication
      • telephone
      • television
      • video surveillance
      • visualisation
      • writing
    • NATURE AND ENVIRONMENT
      • agriculture
      • animal
      • anthropocentrism
      • atmosphere
      • catastrophe
      • DNA
      • earth
      • ecosystem/ecology
      • energy
      • environment
      • evolution
      • four elements
      • geology
      • global warming
      • globe
      • landscape
      • magnetism
      • nature
      • ocean
      • outer space
      • physical law
      • plant
      • pollution
      • sustainability
      • topography
      • vegetation
      • water
      • weather
    • POWER AND POLITICS
      • authority
      • banking
      • censorship
      • conspiracy
      • democracy
      • discrimination
      • economy
      • equality
      • geopolitics
      • governance
      • heroism
      • human rights
      • imperialism
      • institution
      • law
      • manipulation
      • market
      • military
      • nationalism
      • patriarchy
      • politics
      • sovereignty
      • surveillance
      • terrorism
      • violence
      • warfare
    • RELIGION AND MYTHOLOGY
      • afterlife
      • bible
      • church
      • creation
      • crucifixion
      • esoterism
      • exodus
      • heretic
      • legend
      • mysticism
      • myth
      • mythological creature
      • mythology
      • paradise
      • religion
        • buddhism
        • christianity
        • islam
        • judaism
      • ritual
      • sacrifice
      • Saint
      • sin
      • spirituality
      • vision
      • worship
    • SOCIETY AND CULTURE
      • activism
      • border
      • capitalism
        • surveillance-capitalism
      • city
      • civilisation
      • community
      • consumption
      • counterculture
      • country
      • digital identity
      • diversity
      • entertainment
        • comedy
        • festival
        • game
        • mass culture
        • parody
        • phantasmagoria
        • popular culture
        • spectacle
        • toys
      • ethnicity
      • feminism
      • folklore
      • food
      • globalization
      • individuality
      • information society
      • interculturalism
      • mass
      • migration
      • minority
      • morality
      • native
      • otherness
      • participation
      • poverty
      • privacy
      • public space
      • racism
      • territory
      • unemployment
      • urban space
      • utopia
      • voyeurism
      • wealth
      • working class
    • TECHNOLOGY AND INNOVATION
      • ambient intelligence
      • artificial intelligence
      • artificial life
      • biocomputer
      • blockchain
      • cybernetics
      • development
      • digitization
      • electricity
      • emulation
      • engineering
      • history of technology
      • innovation
      • intelligent environment
      • invention
      • mechanics
      • military technology
      • mobility
      • nonhuman communication
      • optics
      • product design
      • production
      • robot
      • simulation
      • software manipulations
      • supercomputing
      • technophobia
      • telematics
      • telepresence
  • Technology
    • Display
      • Electronic displays
        • BOOM (Binocular Omni-Orientation Monitor)
        • CAVE (Computered Augmented Virtual Environment)
        • computer monitor
        • dome
        • Electromechanical Display Device
        • Electronic Paper
        • flashlight
        • Head-up Display
        • Headphones
        • HMD (Head-mounted Display)
        • holography
        • laser
        • light-emitting diode
        • lightbox
        • plasma
        • printer
        • projection screen
        • projector
        • robotic
        • speakers
        • VFD (Vacuum Florescent Display)
        • VRD (Virtual Retinal Display)
      • Non-electronic displays
        • body
        • Book
        • easel painting
        • globe
        • house wall
        • inflatable structure
        • mirror
        • paper
        • sculpture
        • shutter glasses
        • sofa
        • Somatosensory System / Tactile Feedback Technology
        • table
    • Hardware
      • camera
      • computer mouse
      • data glove
      • Joystick
      • MAC
      • Mobile Device
      • multi touchscreen
      • plotter
      • scanner
      • touchscreen
      • Video
      • webcam
    • Interface
      • Automatic Identification and Data Capture (AIDC)
      • Biological Sensor
      • biometrics
      • Body sensor
        • Body Tracking
        • brainwave sensor/brain-computer-interface
        • breathing sensor
        • Breathing-Balance-Interface-Vest
        • Endoscope
        • eye scanner
        • facial recognition system
        • Motion Capture
        • positiontracker
        • retina scanner
        • Speech Recognition
        • step sensor
      • camera recording
      • electromagnetism
      • interactive media
        • Auditory User Interface (AUI)
        • Augmented Reality Interfaces
        • breath based communication
        • Internet of Things (IoT)
        • Ludic Interface
        • MR-based (Mixed Reality) Interaction
        • Multi-Modal Interaction
        • tactile user interfaces
        • Tangible Acoustic Interface
        • Tangible User Interface (TUI)
        • Voice User interface
      • Non-electronic interface
        • bike
        • doll
        • furniture
        • plant
      • robotic interfaces
      • Soundgenerating device
        • Audiotape
        • keyboard
        • microphone
        • musical instrument
        • RFID (Radio-frequency Identification)
        • syntheziser
        • telephone
        • Theremin
        • turntable
        • voice analysis
      • virtual balance
    • Software
      • C++
      • CGI/Perl
      • CSS
      • Global Positioning System (GPS)
      • ISDN
      • Java
      • Linux
      • Optical Character Recognition (OCR)
      • periscope
      • PHP
      • RFID (Radio-frequency Identification)
      • SGI Onyx2
      • softimage
      • software interface
      • Video
      • VRML
      • Wireless Sensor Network (WSN)
      • XML
3863
Information
Cite
X
Archive of Digital Art (ADA). “Simon Biggs - »Dark Matter«”. https://digitalartarchive.at/database/general/work/dark-matter-1.html (retrieved 2016-19-03). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {Simon Biggs - »Dark Matter«}, url = {https://digitalartarchive.at/database/general/work/dark-matter-1.html}, urldate = {retrieved 2016-19-03}
Technology
Descriptions & Essays
Simon Biggs 19-03-2016
'Dark Matter' is a fully immersive, physically interactive, three-dimensional digital projection environment. The artwork explores whether the body might be perceived as an absence, inferred from the physical and cultural information around it. In this context, employing multi-agent interaction, people are proposed as emergent 'co-readers' within the context of a dynamic assemblage. The artwork employs the metaphor of dark matter; not only that of a physical character but also cultural. Just as dark matter is believed to bind the universe together it can be proposed that our society is bound by cultural 'dark matter'. In 'Dark Matter' textual material directly linked to events at Abu Ghraib and, specifically, Guantanamo Bay, is employed to explore the nature of the things we "don't know we know", representing a kind of cultural dark matter.

The proposition explored in Dark Matter is that we exist as motile assemblages rather than stable individuals, a subset of a larger assemblage that could be considered a form of 'collective unconscious'. That assemblage is explored here as shaped by the forces of dark matter, in the form of the cultural information and patterns that we "don't know that we know". This is considered a generative ontology, manifest in the artwork through multi-agent interaction with liminal visual and textual information. Interactors interact with textual fragments derived from interviews with a Guantanamo inmate. Depending on the number of viewers the rendering of the 3D space from first, second and third person points of view creates a shifting experience of the immersive environment.
Simon Biggs: Dark Matter, 19-03-2016, in: Archive of Digital Art
Literature
Exhibitions & Events