At Play

Olivier Croteau
Source: Olivier Croteau

Marie-Claude Poulin

At Play , ongoing
Co-workers & Funding
Concept and idea: Martin Kusch and Marie-Claude Poulin / Artistic direction: Martin Kusch and Marie-Claude Poulin / Interactive design and media content: Martin Kusch and Johannes Hucek / Visual programming and technical setup: Johannes Hucek / Sound environment: Alexandre St-Onge

Co-production:
Digital Synesthesia Group, Germany/Austria/Hong Kong

With the support of:
Conseil des arts et des lettres du Québec, Canada Council for the Arts
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Description
Responsive audiovisual installation where visitors playfully stack, as if pieces of a giant interactive puzzle, plastic bins that act as symbols of containers transiting world markets. Video-mapping projections react to the new sculptural composition of the public. Sound and visual atmospheres, recalling geopolitical realities linked to migration and globalization, transform in real time thanks to a pattern recognition system.

Find more information about this work under the following link:
https://vimeo.com/191696720
Keywords
  • aesthetics
    • animated
    • automated
    • autopoietic
    • collaborative
    • experimental
    • generative
    • illusionary
    • installation-based
    • interactive
    • intermedial
    • multi-user
    • navigable
    • networked
    • processual
    • projected
    • real-time
    • remixed
    • sculptural
    • sonification
    • tactile
    • three-dimensional
    • virtual
    • visual
  • genres
    • conceptual art
    • database art
    • digital graphics
    • game art
    • installations
      • interactive installations
      • virtual reality (VR)
    • sound art
      • sound installations
  • subjects
    • Art and Science
      • artificial intelligence (science discipline)
      • code
      • combinatorics
      • databases
      • dynamical systems
      • machines
    • Arts and Visual Culture
      • animations
      • expanded cinema
      • virtuality
      • visual culture
    • Body and Psychology
      • perception
    • Media and Communication
      • electronic media
      • intermediality
      • Internet
      • search engines
      • visualization
    • Power and Politics
      • geopolitics
      • surveillance
    • Society and Culture
      • migration
      • participation
      • territories
      • urban space
    • Technology and Innovation
      • digitization
  • technology
    • displays
      • non-electronic displays
        • sculptures
    • hardware
      • cameras
      • video (analog)
    • interfaces
      • body sensors
        • body tracking
        • positiontrackers
      • interactive media
        • ludic interfaces
        • multimodal interaction
      • non-electronic interfaces
        • furniture
      • soundgenerating devices
        • microphones
        • synthesizers
    • software
      • software interfaces
      • video (digital)
Technology & Material
Method
interactive audiovisual installation
Projection mapping performance and installation
dynamic projection system
technological tracking system for shape recognition