Inspired both by constructivist avant-gardes and cognitive psychology, Garcia uses shape to test the senses and push the boundaries of visual assumptions. His work looks past the idea of shape as a function and instead explores its endless possibilities as an aesthetic form. Also known as Snebtor, he has undertaken a hybrid enterprise in which he masters both the coding and fabrication of interactive devices, including artworks, installations, and sound projects.
Garcia earned his MFA from Purdue University in 2008, and a Ph.D. in Computer Graphics Technology, also from Purdue, in 2013. His research on computer art history and digital media art practices has been featured in the annual meetings of international organizations such as SIGGRAPH (2011) and ISEA (2012, 2013), as well as in the publication Leonardo Journal of Art, Sciences and Technology. He has also participated in artist-residency programs including Estímulos, Lugar a Dudas, and 8550 Ohio. His eclectic art practice has allowed him to participate in curated art shows and workshops across the globe including Kilómetro-0 Urbano, the Live Performers Meeting in Italy, the Museo de Arte Moderno de Bogotá and ISEA 2014 in UAE. Garcia is currently an Assistant Professor in the department of Computer Graphics Technology at Purdue University, where he teaches digital imaging foundations and computational aesthetics.