Collaborating as boredomresearch, Southampton based Vicky Isley and Paul Smith have gained an international reputation for interrogating the creative role of computing. boredomresearch often think of themselves as employing computer gaming technology to create landscape paintings and life studies that move. Many of their works have been created using modelling techniques similar to those used by scientists to study naturally occurring phenomena. However their aim is to create something new of intrigue and beauty.Currently they are both Research Lecturers in Computer Animation & Computer Art at the National Centre of Computer Animation, Bournemouth University UK.
boredomresearch aim to create engaging digital artworks, developing themes and crossing boundaries between science, art and technology. All their artwork is computer generated and includes interactive artworks, public artworks, online projects/environments, prints and generative objects which have been shown both nationally and internationally at events such as FILE Prix Luz São Paulo (2010), SIGGRAPH08 Los Angeles (2008), Computational Aesthetics Eurographics Workshop Banff Alberta (2007), ACE Hollywood (2006), Third Iteration Melbourne (2005), Transmediale.05 Berlin (2005), NOW Nottingham (2004), Data:base Dublin (2003), Electrohype Sweden (2002), Garage Germany (2002) and within online exhibitions such as ComputerFineArts.com, Vida 7.0, Art & Artificial Life International Competition, soundtoys.net, mobilegaze.com and Dots & Line, BBC online exhibition.