Sukumaran’s recent work deals with the intersection of human habitat and “embedded” technology and the physical terrain of digital media. In adopting the view that many new-media technologies are not fundamentally new, his projects imagine a “what could have been” scenario between the disciplines of interactive art, early and pre-cinema, and architecture. He is currently developing a series of works that deal with the intersection of wireless systems and the electrical grid. Site-related and public forms of mediation are a deep and growing interest in his practice.