Stephanie Owens

About

Owens is an interdisciplinary artist, writer, and curator interested in the influence of digital networks and communication systems on contemporary aesthetics and the production of subjectivity. She is Director of Cornell Council for the Arts and Professor in the Department of Art at Cornell. Holds a MFA from The School of The Art Institute of Chicago and a BFA from Syracuse University. Shows at SIGGRAPH, Machinista, Tasanzu Art Festival and The First Beijing International New Media Arts Exhibition. Owens works on the intersection between social and technological networks, resulting in her establishing a number of artist-run, interdisciplinary initiatives.

CV
2000 Featured Writer, SiliconSalley.com / Writer on design and the culture of new media
1999 - 2001 Co-founder, Chief Creative Officer of Oddcast Interactive Entertainment / Founded this company to develop new models of online entertainment. Led creative team in the development and production of all designs and applications. Clients: Britt Alcroft, Universal Pictures, Universal Studios, BMG, Get Music, TDI, Much Music, Eveo.com.
1999 - 1999 Senior Art Director at Xceed Interactive
1999 Lead Designer, Puerto Rico and the American Dream / Independent Web project documenting the colonial relationship between Puerto Rico and The U.S. Funded by the Lower Manhattan Arts Council
1997 - 1998 Lead Designer / Associate Creative Director at Reset / Clients: HBO, Time Warner, New Line Cinema, Fine Line Features, Elias and Associates, October Films, USA Films, Sony, Con Edison
1995 - 1996 Associate Administrative Director of the Educational Video Center
The School of The Art Institute of Chicago, MFA Painting / Merit (Full) Scholarship
Syracuse University, BFA Painting
Adjunct Professor at Parsons School of Design, Department of Design and Technology / Instructor for "Major Studio - Interface", Graduate Digital Design Studio that focuses on the aesthetics of interactivity.
Founder, Creative Director of Wallflower*media / Design and technology studio focused on the development of personalized media environments and live data interfaces.
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