Is a researcher in software design and development simulating natural realms. He works in the fields of behaviour, natural phenomena and digital modelling. His actually Senior Researcher at US R&D group of Sony Computer Entertainment and past positions includes work with DreamWorks and Electronic Arts among many others. He holds a MA in Computer Science form MIT in the late 70's and pioneer in contributions to the development of three dimensional computer animation for motion picture production. He writes and is reviewer of SIGGRAPH, TOG, SCA, Eurographics, GECCO, Artificial Life, AIIDE, PLoS ONE and participate in the editorial board of scholarly journals such as: Computer Animation and Virtual Worlds, Artificial Life, Computers in Entertainment and Genetic Programming and Evolvable Machines.