Patrícia Gouveia

Profile Picture
Currently based
Lisboa, Portugal
Affiliated institution
Associate Professor (Dr. habil.) at Lisbon University Fine Arts Faculty / Faculdade de Belas-Artes da Universidade de Lisboa (FBAUL) and Senior Researcher at ITI, Institute of Interactive Technologies at LARSyS, Robotics Laboratory.

Patrícia Gouveia is an artist, designer, scholar, and curator with more than twenty years of research experience in arts, design, gaming, and interaction. She has been working in Interactive Arts and Design since the 1990s. Her research focuses on games, playful media, interactive fiction, digital arts, and speculative feminism as places of convergence. She is an Associate Professor at University of Lisbon Fine Arts Faculty (Faculdade de Belas-Artes da Universidade de Lisboa, FBAUL) and a senior researcher at ITI, Institute of Interactive Technologies at LARSyS, Laboratory of Robotics and Engineering Systems (ITI/LARSyS) at Instituto Superior Técnico (IST) in Lisbon. Co-creator of the project Game Arts and Gender Equity (GAGE 2020-2023) and co-curator of the Playmode exhibitions in four major cities in Brazil (CCBB 2019-2023: Belo Horizonte, Rio de Janeiro, São Paulo, and Brasília) and in Lisbon, Portugal (MAAT 2016-2019). She was Associate Professor in the department of Interactive Media (Games and Animation) at Noroff University College (2014-16) in Kristiansand, Norway. Invited Assistant Professor at the Faculty of Social and Human Sciences at Nova University (Faculdade de Ciências Sociais e Humanas, Universidade Nova de Lisboa FCSH/UNL, 2007-14) and Assistant Professor at Lusophone University of Humanities and Technologies (Universidade Lusófona de Humanidades e Tecnologias, ULHT, 2008-13) in Lisbon. From 2006 to 2014 Patrícia edited the Mouseland blog. In 2010 she published the book Digital Arts and Games, Aesthetics and Design of the Ludic Experience (Artes e Jogos Digitais, Estética da Experiência Lúdica, Ed. Universitárias Lusófonas), a synthesis of her doctoral thesis. She has published several book chapters and scientific articles. She has supervised more than 30 theses (master's, doctoral and postdoctoral).

More information here:

Playmode Virtual Tour:

Game Art and Gender Equity Project:

Researcher at CAPHE:

Researcher at Dcitizens:

Researcher at eGamesLab:

Exhibitions & Events