Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
(selected)
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
2
(current)
3
4
5
(more)
17
sort by relevancy (up)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
ARCHITETTURA DI
MOST
RA. 9 progetti per lo spazio espositivo della galleria A.A.M.
1996
... ed. ARCHITETTURA DI
MOST
RA. 9 progetti per lo spazio...
Artificial Reality: Past and Future
1991
... In Virtual Reality:
The
ory, Practice, and Promise, ...
Automata: Seeing Cyborg Through
the
Eyes of Popular Culture, Computer-Generated Imagery, and Contemporary
The
ory
1998
... Seeing Cyborg Through
the
Eyes of Popular Culture,...
Between Benjamin and McLuhan: Vilém Flusser’s Media
The
ory,” New German Critique 110 (Summer 2010): 180-209.
2010
... Vilém Flusser’s Media
The
ory,” New German Critique 110...
Biorobotic environments, interactions and hyperhumans: Interactive robotic performances exploring
the
potentials of an unknown space towards
the
potential of a renewed anatomy.
2001
... performances exploring
the
potentials of an unknown...
bit international 1 -
the
the
ory of information and new aes
the
tics
1968
... bit international 1 -
the
the
ory of information and new...
Brain Opera – Exploring Surveillance in 360-degree Immersive
The
atre
2017
... in 360-degree Immersive
The
atre PAJ (Performance Arts...
Buffering Bergson: Matter and Memory in 3D
Game
s
2006
... Matter and Memory in 3D
Game
s .
Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for
Game
s, Film &
the
Web
2005
... for
Game
s, Film &
the
Web.... Pre-visualization for
Game
s, Film &
the
Web....
Canadian Identity: Region, Country, Nation
1998
... Straw and Joseph Yvon
The
riault, ed. Canadian Identity:...
1
2
(current)
3
4
5
(more)
17