Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
(current)
2
3
4
5
(more)
26
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Information Technology
Assessment
Report
1998
...Ascott, Roy. Information Technology
Assessment
Report. London: 1998.
Sommerer, Christa, USE AT YOUR OWN
RISK
, Lecture at Victoria Art Center Bucharest (Romania), 08.03.2014
2014
-
2014
...Event: Sommerer, Christa, USE AT YOUR OWN
RISK
, Lecture at Victoria Art Center...
BABEL conference: On the Beach: Precariousness,
Risk
, Forms of Life, Affinity, and Play at the Edge of the World
2014
-
2014
... On the Beach: Precariousness,
Risk
, Forms of Life, Affinity, and Play...
Next
Level
of Art: Game
2013
...Event: Next
Level
of Art: GameInstitution: Alice OnComment:
Level
of Nothingness
2009
video
..."
Level
s of Nothingness," 2009 Sept 17 - 21, 2009 The Guggenheim Museum, New York...
Level
Head
2007
-
2007
... game by Julian Oliver.
level
Head uses a hand-held...
Auditorium
1971
... of revolving doors, the ground
level
could operate at a higher...
Three Pavilions
1971
... The foyer on the ground
level
had a circular transparent wall...
Crystal Math
2012
... the resource of derivative
risk
potentials. Here, the net does not... encroaching below ground
level
that connect the powerhouses of...
Jackpot
1996
video
... window along with their top
level
domain names. You win by matching...
1
(current)
2
3
4
5
(more)
26