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Place - Ruhr
2000
... containing eleven cylinders that s
how
particular sites in the Ruhr area. The viewer... camera picks up any sound that the viewer
make
s, and this causes the release of continuously...
TechnoSphere
1995
... Using the creature tools you can find out
how
your creature is surviving, what it is doing... and adapt to their environment. When you
make
a creature it will email you to let you know...
Turbulence, Interactive Museum of Unnatural History
1994
-
1995
... the planet we live on, the computers we
make
? TURBULENCE is an interactive work that...
Displacements
1980
-
1984
video
... spray-painted white. The reason was to
make
a projection screen the right shape for...
Field Recording Studies
1992
-
1993
... goal was to use field-recorded imagery to
make
3D computer models. The imagery was used as...
Morphogenesis
1996
-
1997
... additionaly change the object behavior,
make
it nervous or change its pulse frequency. the...
Digital Body-Automata
1997
-
1997
... of team work, but more importantly they s
how
that without a transformation of our desires on... The reactions the participant
make
s to the various choices or belief systems...
Art Impact, Collective Retinal Memory
2000
-
2000
... while tracing the journey of the look.
How
ever difficult it is to follow the look... enables a bi-directional dialogue. It
make
s the discovery of the masked parts of the...
The Visitor: Living by Numbers
2001
-
2001
video
... the direction they want to go or to s
how
interest in people and what they have to say. ... countryside. From there they will try to
make
a life for themselves by saying any number...
Landscape One
1997
-
1997
... in and explore. For this they have to
make
contact with one of the virtual character...
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