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Spielmaschinen: ein Ausstellungskatalog [im Zusammenhang mit der Ausstellung "History
Games
" im Rahmen der "
Games
Convention 2002"]
2002
... [im Zusammenhang mit der Ausstellung "History
Games
" im Rahmen der "
Games
Convention 2002"]. Berlin: Computerspiele...
Video
Games
+ Glitch = Learning: Video
Games
Vs. Teachers
2012
...Albuquerque,Beatriz. Video
Games
+ Glitch = Learning: Video
Games
Vs. Teachers. Saarbrucken: Lambert Academic Publishing, 2012.
Serious
Games
1996
...Graham, Beryl and Carol Brown, ed. Serious
Games
. London: Barbican Art Gallery and Tyne and Wear Museums, 1996.
Serious
Games
1997
...Morley, Andrew. Serious
Games
Contemporary Visual Arts 15 (1997): 66.
Games
2003
...Albrecht, Silke, ed.
Games
. Frankfurt/Main: Revolver, 2003.
Notes on Artificial
Games
1993
...Seaman, Bill. Notes on Artificial
Games
In Visual Proceedings - Computer Graphics Siggraph ´93, Anaheim: 1993.
What Computer
Games
Can and Can´t Do
2000
...Juul, Jesper. What Computer
Games
Can and Can´t Do In Digital Arts and Culture Conference in Bergen, August 2nd-4th 2000, Bergen: 2000.
Games
that People Play
1997
...Faber, Liz.
Games
that People Play Creative Review (August 1997).
Game On: Head
Games
2002
...Pesce, Mark et. al.. Game On: Head
Games
. London: Barbican Center Books, 2002.
Games
with a Magic Edge
1997
...Carlisle, Isabel.
Games
with a Magic Edge The Times (June 26th 1997): 39.
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