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  • ... images, text, animations, voice and music triggered by a series of inputs. Visitors can then transverse the internet's data structure by selecting both the inputs and steering the visual flow of the information. In traditional browsers typing the word...
  • ...Two dancers/performers interact with an audio-visual environment. Their movement data control cameras, microphones, and architectural projections of 3D representations of each performance venue. Four scenes, made up of choreography and media, play on the theme of the...
  • ...On what is data/metadata?
  • ...Snow Globe was the official email announcement for the Whitney Museum's BitStreams and Data Dynamics show, which ran from March 22 through June 10, 2001. It was a microsite in form of an animated snow globe containing information about the show and the participating...
  • ...In this multimedia, telematic performance, data from playing a Tibetan singing bowl filled with milk was transformed into sound and images. The imagery then projected onto a screen are abstract digital graphics, which are originally images of nuclear explosions and...
  • ... between thought and matter, concept and object, humans and machine. Brain Factory uses Electroencephalography (EEG) data captured by BCI. As a brain activity is unique, we developed a novel calibration process of the individual data readings and...
  • ...ded and redesigned version of the PFOM installation, initially produced for the Centre Pompidou, Paris, in 2001. The public contributes data about an object in their possession to a database that accumulates throughout the exhibition's duraction. This particular show...
  • ...We are at the edge between human need and human greed. No need to be inside the Matrix to see that the world is covered with data quantifying all human activities into convertible and interpretable figures. As the new part of the Mechanics of Emotions series of works,...
  • Grass - video
    ... [including] the artistic usefulness of algorithms for hidden line and surface removal, linear interpolation, path following, data smoothing, shading and light source and reflection control, compounded transformations, data generation with sophisticated light...
  • ... triggering sound sequences. The eMuse electronic Multi-User Stage Environment (Strauss 1999: 93) calculates the positional data for the representation of the participants as gestural bodies in virtual space. The performers’ bodies drive the data...