Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
8
9
10
11
(current)
12
(more)
62
sort by relevancy (up)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Conor McGarrigle
Conor McGarrigle is an artist and researcher working at the intersection of digital networks and real space. Coming from a background in net art, his work is concerned with the ways that digital networks are entangled in all aspects of everyday
Consciousness Reframed- Art and Consciousness in the Post Biological Era
2016
-
2016
Paper: Techno-Spiritual Horizons: Compassionate Networked Art Forms and Noetic Fields of Cyborg Body and Consciousness
Conversation
1987
-
1987
Prompting a continuum between nature and culture, between species, and among the senses, Kac’s work questions the structures, mediations, and ultimately the supremacy of vision in art, while promoting synesthetic experiences that rearticulate
Conversation Map
2000
-
2000
conversation map, 2000 http://hybrid.ucsc.edu/ConversationMap/ Website built with the Java and Perl programming languages Conversation Map summarises and visualises very large-scale conversations which take place online in mailing
Corby & Baily & Mackenzie
Gavin Baily Gavin studied at the Ruskin School of Drawing and Fine Art (1990-93), and Computer Science at University College London (1996). His work with digital media has focused on developing conjunctions of software-based visualisation and the
Crack it !
2000
connective force attack: open way to public How to crack it!' was the information and encouragement the computer magazine PC Online offered to readers in issue 10/2000, followed by precise instructions on how to take part in the boldly
Creatures #4
2016
-
2016
CREATURES #4 6/7/8 May 2016 16:00-21:00 Opening on Friday 6 May 2016 at 16:00 Interactive installation by Pier Giorgio De Pinto @ Keck-Kiosk Klybeckstrasse 1b, Basel Tram Nr.8 - Stop Kaserne keck-kiosk.ch/interaktive-installation-creatures-4/ All
Critique-New York, The Terminal
1984
Penny, Simon. Critique-New York, The Terminal Art Network (1984).
Crystal Math
2012
Crystal Math. 1-channel video, 5.1 sound, 5000 m nylon-wire With thousands of meters of nylon threat Sylvia Eckermann produced a spider web that serves as the captivating projection screen for her "expressive verbal image" (Sabine Dreher) with which
Culture of the Selfie: Self-Representation in Contemporary Visual Culture
2017
Peraica, Ana. Culture of the Selfie: Self-Representation in Contemporary Visual Culture. Theory on Demand, Amsterdam: Institute of Network Cultures, 2017.
1
…
(more)
8
9
10
11
(current)
12
(more)
62