Archive Search

  • ...Lintermann, Bernd. Multimediale Partnerschaften - Perspektiven von Tanz und Technologie In Maschinen, Medien, Performances, edited by Martine LeekerBerlin: Alexander Verlag, 2001.
  • ...Hill, Leslie and Helen Paris. Guerilla Performance and Multimedia Handbook. London, New York: Continuum, 2001.
  • ...Melanitis, Yiannis. Biorobotic environments, interactions and hyperhumans: Interactive robotic performances exploring the potentials of an unknown space towards the potential of a renewed anatomy. In Biotechnological and Medical Items in Science Fiction, International...
  • ...Dreher, Thomas. Performance Art nach '45: Aktionstheater und Intermedia. Munich: Wilhelm Fink Verlag, 2001.
  • DATA DYNAMIX -
    ... web visitors can see the motion of people in the phisical space in real time. The project transforms a public space into a performance space in wich passersby contribute to an art work simply by wolking into the space of the art.
  • ... environment. Their movement data control cameras, microphones, and architectural projections of 3D representations of each performance venue. Four scenes, made up of choreography and media, play on the theme of the relationship to time, memory and space....
  • ... environment. Their movement data control cameras, microphones, and architectural projections of 3D representations of each performance venue. Four scenes, made up of choreography and media, play on the theme of the relationship to time, memory and space....
  • ... term "Virtual Reality" brings the two worlds of his life, music and technology, together in a revolutionary new form of live performance. Jaron's group, Chromatophoria, combines deep use of virtual worlds with a multicultural aesthetic. What "deep"...
  • Little Sister -
    ... "found footage" from the web and its hidden user/characters to establish an open-ended narrative, social system and performance platform, but at the same time it plays with the notions of voyeuristic media technology and "Reality"-TV. (Andrea...
  • ... of media, combining digital art including AI art and NFT art with video art, painting, drawing, photography, printmaking, performance art, to curating, art education, and publishing.