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  • ... in n-dimensional form. Founded in 1997 and based in Brussels, LAb[au] mainly creates interactive artworks, audiovisual performances and scenographies, for which it develops its own software and interfaces. Its four members (Manuel Abendroth, Jerome...
  • ... this context he is creating network-oriented interactive art projects: interactive installations, media art, internet art, performance art, video art, augmented reality (AR) art, virtual reality (VR) art and mobile art apps. His works are exhibited in...
  • Lia
    ... images and algorithms, and her output includes video, screen-based installation, internet art, sound and live audio-visual performances. Lia has been a guest lecturer at a number of universities in Europe and since 2002 has been teaching at the...
  • ... reality as well as the borders between the digital and the materal. He is best known for his work with the virtual reality performance art group Second Front, as half of NPTeam with his partner, Iranian Artist Negin Ehtesabian, and the animator of the...
  • ... Since 1997, numerous national and international institutions and festivals have exhibited his computer art installations and performances. His work “Poetry Machine” (2001), an interactive text generator based on semantic networks, is part of the permanent...
  • ... His body of work spans more than ten years and includes prints, interactive installations, projection environments and stage performances combining generative imagery and sound. His works have been exhibited in museums and festivals all over the world like...
  • ... artist he has exhibited in museums, festivals and galleries, published music and sound pieces, composed music for theatrical performances. Author of several academic papers and of the book L’interfaccia Con il Mondo (Gangemi Ed.) he has held numerous...
  • ... Montréal, Canada. Electronic artist, develops interactive installations that are at the intersection of architecture and performance art. His main interest is in creating platforms for public participation, by perverting technologies such as robotics,...
  • ... and directors as Benoît Lachambre, Meg Stuart and Kirsten Delholm. Soon he develops more into installation and performance-art with a strong focus on movement, coincidence, order and chaos. In 2000 he makes a series of sensorial rooms for...
  • ... Hague, specializing in abstract compositional computer games, HCI and crashing computers. Her work consists of audiovisual performances and installations, investigating machine theater and narratives of digital processes. She is currently collaborating...