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The History of Telepresence: Automata, Illusion and Rejecting the Body
2012
... Illusion and Rejecting the Body In Nature, edited by
Jeffrey
Kastner, 121-124. London: Whitechapel Gallery, 2012.
Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming
2005
... of Computer Games Studies, edited by Joost Raessens and
Jeffrey
Goldstein, 1-21. Cambridge, MA: MIT Press, 2005.
Media Art in the Third Dimension: Stereoscopic Imaging and Contemporary Art
2003
... Imaging and Contemporary Art In Future Cinema, edited by
Jeffrey
Shaw
and Peter Weibel, 466-473. Cambridge, MA: MIT Press, ... and Contemporary Art In Future Cinema, edited by
Jeffrey
Shaw
and Peter Weibel, 466-473. Cambridge, MA: MIT Press, 2003.
(dis)LOCATIONS
2001
Shaw
,
Jeffrey
and Dennis Del Favero. (dis)LOCATIONS. ZKM: digital arts edition, 2001.
Shaw
,
Jeffrey
and Dennis Del Favero. (dis)LOCATIONS. ZKM: digital arts edition, 2001.
Jeffrey
Shaw
's Golden Calf: Art Meets Virtual Reality and Religion
1995
...Shanken, Edward.
Jeffrey
Shaw
's Golden Calf: Art Meets Virtual Reality and Religion Leonardo Electronic Almanac 3, no. 4 (1995). Shanken, Edward.
Jeffrey
Shaw
's Golden Calf: Art Meets Virtual Reality and Religion Leonardo Electronic Almanac 3, no. 4 (1995).
Immersion: A Conversation with Emily McVarish, Jody Zellen and Janet Zweig
2013
Shaw
. Tate. Immersion: A Conversation with Emily McVarish, Jody Zellen and Janet Zweig Journal of Artist's Books , no. 33 (2013): 12-17.
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