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  • Research into the nontraditional materials of sculpture has accompanied my artistic career in the search for the relation between the work and the exhibition site understood as social sphere, architectural context or an urban space. A work of art
  • Manfred Mohr *1938 in Pforzheim, Deutschland, wo er an der Kunst- und Werkschule studierte. Arbeitete von 1963-83 in Paris (F), wo er 1965 Lithografie an der Ecole des Beaux Arts studierte. Erste Einzelausstellung 1968 in der Daniel Templon Gallery,
  • Studied mathematics in Stuttgart (Dr.rer.nat. 1967); postdoctoral fellow at Department of computer science, University of Toronto (1968/69); assistant professor computer science, University of B.C., Vancouver (1970-72); professor for computer
  • Bec’s artistic work revolved around the interlocking of art and science. He became known through his efforts related to extending biological evolution and simulating new life forms, emphasizing in particular how these ‹could› bring forth evolution.
  • Myron Turner's works created for the web have been collected and shown in a variety of Internet venues, including the Whitney Artport series, Javamuseum, and the Rhizome Artbase, and in 2006 he was nominated for a Viper award. He was also among the
  • Roy Ascott is one of the most important artists and theorists in the field of cybernetics and telematics. His work focuses on the impact of digital and telecommunications networks on consciousness. Since the 1960s, he has been a practitioner of
  • AKA the Digital Giraffe, with 46 years experience as a Digital Painter and Digital Sculptor. Editor, programmer, designer, author the Digital Giraffe eZine (www.giraffe.com), an award-winning monthly journal of art and culture now in its 30th year
  • ... seeks, in realtime, an on call 2way...
  • "Roman Verostko, a founding member of the algorists, has practiced drawing and painting since graduating from the Art Institute of Pittsburgh in 1949. Reflecting on well over a half century of his work he sees continuity between drawing with his
  • Lillian F. Schwartz is best known for her pioneering work in the use of computers for what has since become known as computer-generated art and computer-aided art analysis, including graphics, film, video, animation, special effects, Virtual Reality