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  • Originally working in the field of literature, Benjamin Britton moved into video and computers in the early 80's, creating videotapes and installations, videodiscs, and now is working with interactive digital media as an artform. His principle
  • Ben Rubin is a media artist based in New York City. In 1993 he founded EAR Studio and in 2007 Mark Hansen joined him as creative partner. He has a BSc in Computer Science from Brown University and received an MSc in Visual Studies from the
  • Bachelor of Fine Arts, finished in 2011 at the Faculty of Fine Arts of Cuenca, University of Castilla La Mancha (UCLM), with honours at her Final Project which consists of a multiscreen video installation. She works and is specialized in the field
  • Beatriz Albuquerque lives and works between Porto and New York and is known for her interdisciplinary practices between multimedia performance and installation. She was selected by Flash Art magazine as one of the 100 most relevant international
  • Sukumaran’s recent work deals with the intersection of human habitat and “embedded” technology and the physical terrain of digital media. In adopting the view that many new-media technologies are not fundamentally new, his projects imagine a “what
  • „Die einzige Konstante – ist die Transformation“ ADA – ARTISTIC DYNAMIC ASSOCIATION ada is … Der Raum ist kein unbeschriebenes Blatt, er besitzt eingeschriebene Geschichte. Kein redundanter White Cube, eine Art Kunst-Club, ein Wohnzimmer im Draußen,
  • As a pioneer project in the field of Media Art research and preservation, the ARCHIVE OF DIGITAL ART (ADA) has been striving to document the rapidly evolving field of "digital born" art since 1999. The ever growing collection and vast overview of
  • He is a multidisciplinary installation and media spanish artist. Research Fellow at the center for Advanced visual studies at MIT from 1977-1984. His art works have been exhibited widely in the Museum of Modern Art, the Gwangju biennale, the Venice
  • Spanish artist who has evolved over time towards video art and later in net.art based on the sculpture. This way, his works moving from traditional scuptural concepts to the use of new technologies, he moved from photography to video art, followed
  • Heir of cybernetic art, artist and programmer, Antoine Schmitt uses programming as a material to produce installations, CD-ROMs, online exhibitions, and performances in which he confronts the public or performers with autonomous abstract dynamic