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Time Slot. Geschichte und Zukunft der apparativen Wahrnehmung vom Phenakistiskop bis zum Quantenkino
2006
Weibel, Peter. Time Slot. Geschichte und Zukunft der apparativen Wahrnehmung vom Phenakistiskop bis zum Quantenkino. Köln: Walther König, 2006.
Landscape, Earth, Body, and Time in the Immersive Virtual Environments Osmose and Ephémère
2003
Davies, Char. Landscape, Earth, Body, and Time in the Immersive Virtual Environments Osmose and Ephémère In Women, Art, and Technology, edited by Judy Malloy, 322-337. Cambridge, London: MIT Press, 2003.
Virtual Unreality and Dynamic Form: An Exploration of Space, Time and Energy.
2000
Brown, Richard. Virtual Unreality and Dynamic Form: An Exploration of Space, Time and Energy. Leonardo 33, no. 1 (April 2000).
Time Capsule: Eduardo Kac on telepresence in memory, corporeality, and augmentation
2021
Kac, Eduardo and Samantha Mealing and Rachel De Joode and Herbert Gmoser. Time Capsule: Eduardo Kac on telepresence in memory, corporeality, and augmentation Archive of Digital Art.
Landscape, Earth, Body, Being, World, and Time in the Immersive Virtual Environments Osmose and Ephémère
2000
Davies, Char. Landscape, Earth, Body, Being, World, and Time in the Immersive Virtual Environments Osmose and Ephémère In Emergent Futures: Art, Interactivity and New Media, edited by Angela Molina and Kepa Landa, 47-58. : Institució Alfonse el
Toni Dove´s Artificial Changelings: Collapsing Time and Feeling e/Motional Spaces
2003
Tait, Peta. Toni Dove´s Artificial Changelings: Collapsing Time and Feeling e/Motional Spaces Double Dialogues 4 (Winter 2003).
Crossing and Collapsing
Time,
Re-constructing (Her) Historical and Ideological Film Narratives on a Transformed Stage
2002
...ill. Crossing and Collapsing
Time,
Re-constructing...
Exploiting Interactivity, Influence, Space and Time to Explore Non-linear Drama in Virtual Worlds
2001
Craven, Mike and Ian Taylor and Adam Drozd and Jim et. al. Purbrick. Exploiting Interactivity, Influence, Space and Time to Explore Non-linear Drama in Virtual Worlds In CHI´01 Proceedings of the SIGCHI Conference on Human Factors in Computing
WOODEN WORLDS – Aesthetical and Technical aspects of a Multimedia Performance using Real-time Interaction.
2011
Garavaglia, J. and C. Robles. WOODEN WORLDS – Aesthetical and Technical aspects of a Multimedia Performance using Real-time Interaction. proceedidings ISEA , no. 2011 (2011).
WOODEN WORLDS – Aesthetical and Technical aspects of a Multimedia Performance using Real-time Interaction.
2011
Garavaglia, J. and C. Robles. WOODEN WORLDS – Aesthetical and Technical aspects of a Multimedia Performance using Real-time Interaction. proceedidings ISEA , no. 2011 (2011).
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