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Future Cinema
2002
FUTURE CINEMA The Cinematic Imaginary after Film Curated by Jeffrey Shaw and Peter Weibel 16 November 2002 - 30 March 2003 ZKM Karlsruhe | atria 8 & 9, Media Theater [Admission :: EUR 5,10/3,10] Press conference : 14. November, 11am,
Topshot Helmet
2007
Apparatus for seeing your self from above In computergames you can see your game character from different perspectives. In the first parts of the game GTA (Grand Theft Auto) you lead your character from the bird’s eye view from above. In real
eMoving Stills
2008
Foto series The mechanics of emotions in photographs 6 photos with subtitles "La Mécanique des émotions" is a great tale of works : performances, installations, sculptures, machines… "eMoving Stills" are like a subtitled film in which the
eMoving Stills
2008
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2008
La Mécanique des émotionsest un grand récit en œuvres: performances, sculptures, installations, machines... eMoving Stills sont comme un film sous-titré dont les photogrammes ponctueraient les étapes, semant les indices d'interprétation d'une
Medien Kunst Interaktion. Die 80er und 90er Jahre in Deutschland
2000
Daniels, Dieter and Rudolf Frieling. Medien Kunst Interaktion. Die 80er und 90er Jahre in Deutschland. Wien, New York: Springer, 2000.
Computer Graphics 1982
1982
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1982
Stills from a series of computer generated animations These works were produced using a home-built S-100 bus system employing asynchronous 8MHz/11MHz 8080/8088 (8 bit/16 bit) CPU's and Matrox video cards with home-developed digital to analogue
Featured Artist Diana Domingues
09/2023
Diana Domingues, a pioneering artist-engineer, scholar, and researcher from Brazil, has impacted and shaped the landscape of electronic art in Latin America. By bridging the realms of intangible culture and rituals within Latin American native
ADA_Feature_Diana_Domingues.pdf
Diana DominguesThe Archive of Digital Art, 07/2023Text, Editing & Interview by Carla ZamoraShe has an immense and multifaceted body of work, revealing an enormous talentopening to multiple dimensions. (…) And in my opinion, the contents in
Beyond Pages
1995
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1997
Masaki Fujihata calls many of his works “experiments”. To him, BEYOND PAGES is a piece of art. This is among others due to the well-defined framework conditions that—contrary to many of his other works—are not designed as an open process. The
Between the crystalline and the chaotic
2013
Everitt, Dave. Between the crystalline and the chaotic Digital Creativity , no. https://doi.org/10.1080/14626268.2013.813379 (September 2013).
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