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Y Straight Forward
2012
-
2012
video
... we see, and do? When playing
games
, we usually can go back to the...
World Skin, a Photo Safari in the Land of War
1997
-
2003
video
... In sharp contrast to the video
games
that transform us into passionate...
What Computer
Games
Can and Can´t Do
2000
...Juul, Jesper. What Computer
Games
Can and Can´t Do In Digital Arts and Culture...
Watch out! The Eyes of the City
2004
... Athens 2004, Olympic
Games
“Catch the Light”...
VR/RV
1993
... culture which co-mingles video
games
and computerized war.
Video-
games
+ Interaction = Skills Development
2015
...Albuquerque, Beatriz. Video-
games
+ Interaction = Skills Development In The Growth...
Video
Games
+ Glitch = Learning: Video
Games
Vs. Teachers
2012
...Albuquerque,Beatriz. Video
Games
+ Glitch = Learning: Video
Games
Vs. Teachers....
Values at Play in Digital
Games
2014
... Values at Play in Digital
Games
. Cambridge, MA: MIT-Press, 2014.
user_mode = emotion + intuition in art + design
2003
... environments, computer
games
, performance, wearable...
TWENTY + CHANGE: EMERGING TORONTO DESIGN PRACTICES
2009
...Dubbeldam, Heather and
Lol
a Sheppard, ed. TWENTY + CHANGE: EMERGING TORONTO DESIGN...
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