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ZHONG
2005
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2005
Inspired by the Chinese character Zhong (the center, the middle), this audiovisual composition is a search for the CENTER, discovering a universe of constant and eternal modification, a world driven by the dynamic created through opposite fighting
WOODEN WORLDS
2010
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2021
Wooden Worlds is a multimedia performance, which is developed from the several different sound and visual layers, which interact with each other in real-time. Together they create an atmospheric constellation. The attention of the audience is
WINTERMUSIK
2007
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2007
The interconnection between the musical and the visual work is particularly based on a constant exercise of deconstruction, where the human being and his body emerge as a matter of invention and of “decomposition” in many expression and in a
White Cube 0-10 Alpha in NYC
2016
Waterfall Mansion and Gallery is proud to present an exhibition on women’s empowerment, “The Need For My Care”, inspired by Maya Angelou’s “Phenomenal Woman”. In honour of International Woman’s Day, we give laud to the strengths, mystery, beauty,
Web-Mindscape and REFLEXION – In Sync/Out of Sync – : Biofeedback and Physical Computing in Interactive New Media Art
2021
Gernemann-Paulsen, Andreas and Claudia Robles-Angel and Uwe Seifert. Web-Mindscape and REFLEXION – In Sync/Out of Sync – : Biofeedback and Physical Computing in Interactive New Media Art Proceedings EAI (2021).
WEB-MINDSCAPE
2016
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2020
WEB-MINDSCAPE is an interactive installation joining diverse aspects, such as social network, sound, brainwaves and visual elements. It creates an immersive audiovisual environment, which is site-specific, where sound is diffused in surround, and
Watched and Measured
2000
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2000
"Watched and Measured" is a system that observes, tracks and catalogues people walking through the new Wellcome Wing at the Science Museum in London, UK. It explores the some of the ethical questions surrounding surveillance systems: do they invade
Warren Neidich
Warren Neidich is a Berlin and Los Angeles based post-conceptual artist, theorist and writer who explores the interfaces between cultural production, brain research and cognitive capitalism. “Art Before Philosophy not After”. His interdisciplinary
VR COLLECTION
2017
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2017
4 VR sequences for Oculus & Touch from earlier work: "Angels", "Chambers", "Dynasty and "The Isle that was a Book". Released in 2017 Experience a VR scene from the "VR COLLECTION" with your Oculus helmet and left Touch interface by downloading the
Visualizations: The Nature Book of Art and Science
2000
Kemp, Martin. Visualizations: The Nature Book of Art and Science. Berkeley, Los Angeles: University of California Press, 2000.
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