Archive Search

  • ... we never realise. What else could we see, and do? When playing games, we usually can go back to the latest saved level or just start...
  • ... and news pictures from different zones and theaters of war depicts a universe filled with mute violence. The audio reproduces the... participation in the drama. In sharp contrast to the video games that transform us into passionate warriors, here the audio...
  • ...Juul, Jesper. What Computer Games Can and Can´t Do In Digital Arts and Culture Conference in Bergen, August 2nd-4th 2000, Bergen: 2000.
  • ...Event: Watch out! The Eyes of the CityInstitution: Athens 2004, Olympic Games “Catch the Light” ProgramComment:
  • VR/RV
    ... of a technological determined culture which co-mingles video games and computerized war.
  • ...Albuquerque, Beatriz. Video-games + Interaction = Skills Development In The Growth of Art Anthology, edited by Nisha PatelNew York: Teachers...
  • ...Albuquerque,Beatriz. Video Games + Glitch = Learning: Video Games Vs. Teachers. Saarbrucken: Lambert Academic Publishing, 2012.
  • ...Flanagan, Mary and Helen Nissenbaum. Values at Play in Digital Games. Cambridge, MA: MIT-Press, 2014.
  • ... film, art installation, responsive environments, computer games, performance, wearable technology, communication and experience...
  • Transmediale '99 -
    ... 1999 to present digital worlds and beings in films, video and games. It acknowledged the entertainment industry and its stimulating...