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[ epidemiC]
[epidemiC] is a network of people working in sectors as diverse as art, computer science, anthropology, communication, history, and economy. [epidemiC] explores the phenomena arising from the intrusion of computer science's cultural behaviors into
World Skin, a Photo Safari in the Land of War
1997
-
2003
video
... as real participation in the drama. In
sharp
contrast to the video games that transform...
William Kentridge
2001
-
2001
... the motif of human intimacy, which
sharp
ly differentiates Kentridge's art from that...
What We See & What We Know.Thinking About History While Walking, and Thus the Drawings Began to Move…
2009
-
2009
... and music, as well as his extremely
sharp
intelligence—reach beyond the regional...
Voz Alta
2008
-
2008
"Voz Alta" (Loud Voice) is a memorial commissioned for the 40th anniversary of the student massacre in Tlatelolco, which took place on October 2nd 1968. In the piece, participants speak freely into a megaphone placed on the "Plaza de las Tres
Urban-planning game In: ZHA, Hongbin (ed.). Interactive technologies and sociotechnical systems : proceedings.
2006
Lavoslava Benčić and Martin Mele. Urban-planning game In: ZHA, Hongbin (ed.). Interactive technologies and sociotechnical systems : proceedings. Lecture notes in computer science, Lecture notes in artificial intelligence , no. 4270 (2006):
Übergang
2015
-
2015
Event: ÜbergangInstitution: 44er GalerieComment:
Timo Kahlen: UR, 2006
2006
-
2006
In Timo Kahlen's interactive film and sound projections, 21 works of net art (2005 - 2020), complex and subtle compositions of text, image, sound and vibration are generated - always different and live - according to the varying position, direction
Timo Kahlen: in medias res
2020
-
2020
In Timo Kahlen's interactive film and sound projections, 21 works of net art (2005 - 2020), complex and subtle compositions of text, image, sound and vibration are generated - always different and live - according to the varying position, direction
Timo Kahlen: carpe diem, 2011 interactive net art
2011
-
2011
In Timo Kahlen's interactive film and sound projections, 21 works of net art (2005 - 2020), complex and subtle compositions of text, image, sound and vibration are generated - always different and live - according to the varying position, direction
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