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  • ... immersive practice. I am also interested in the development of content which facilitates engagement and education within the cultural and heritage sectors. I am also a practicing artist, using photography, installation, and digital methods of content...
  • ... symbolism with which we seek to reflect in our works scenes and objects related to the human and natural world always cultivating the continuous search for answers of something beyond the visible, attracting the imagination and emotions of the viewer....
  • ... influences from Rothko, Giacometti, and Venus de Milo to create expressive figurative pieces that explore identity, status, culture, and life. Working in both digital and traditional media, his works and books are part of collections in renowned...
  • ... Media Arts Festival, File, WRO Biennial. 2020-2024 he has been director of mur.at – a server farm for the creative & cultural sector in Graz, Austria. In this role he was mainly developing the artistic programs "Paradigmenwechsel", "(un)sustainable"...
  • ... mixed-use development in China (2011). He has presented his work on posthumanism, multidisciplinary design, and visual culture at the 5th symposium of the Imaginaries of the Future at Cornell University, the Espaciocenter workshop at TEA Tenerife...
  • Monika Fleischmann and Wolfgang Strauss, renowned German art collective and professors, have made significant contributions to the realm of digital media art and interactive installations. Pioneers in the field, they have not only created immersive
  • "Outside-in: exile at home" (2018 - 2021) is an installation by digital artist Annabel Castro. In the installation, using a machine learning algorithm, four classic fiction films are continuously torn apart inside a screening room.
  • This essay by former research assistant Isabella Iska at the Center for Image Science, is a tribute to the artist, scholar, professor and permanent driven inventor Charles Csuri (1922-2022), who began creating digital artworks in the 1960s. Today
  • In this essay, media researcher and developer Tiago Martins provides insight into the development process of the mixed-reality archive AR[t]chive during a large research project. The HoloLens based application enables users to explore archived
  • kondition pluriel is an interdisciplinary digital performance group based in Montreal and Vienna, formed by Marie-Claude Poulin and Martin Kusch. Since its beginnings in 2000, the collective has focused on exploring the performative possibilities of