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  • ... it.Beyond that, pictures or pictorial elements that are purely the product of 3D computer graphics bringthe element of (virtual) sculpture into the mix. Moreover, given computer graphics’ time-based prowessand ability to author or facilitate interactive...
  • ... knowledge extraction interfaces. Almostin parallel to the initiation of the Archive of Digital Art (former Database of Virtual Art) in 1999, theyintroduced the online archive and research platform for digital culture “netzspannung.org” which hasnot...
  • ... video form). Later these installations became fully digital. Thenext step from interactive video was to explore generative virtual environments – “Recombinant Poetics” was my termfor this work.How do you archive your own works? How do you think your...
  • ... as neural network. Following the shamanic belief that the stone is aveil between the real world and the world of spirits, a virtual living stone wall was createdthrough a dance of mutating large projections of the Ingá Stone in northern Brazil,...
  • ... with Jieliang Luo off-and-on over 5 years which explores both anamorphicperspective and Vonoroi image placement in virtual 3D space. The software takes acollection of image files and organizes them based on the Voronoi mathematicalmodel, each...
  • ... to hold a solo exhibition, “TheBeautiful New World,” where I boldly created my first interactive installation piece, VirtualCreation. The interactive platform invited the viewer to paint their own butterfly patterns.After the viewer completed a...
  • ... still wasn’t as commonplace as it is today,the audience was invited to touch natural plants as interfaces to let grow virtual plants on alarge background projection. As we can imagine, it was a completely new way to approachnot only nature, but also...
  • ... is enhanced. Artworks like“Swarming Lounge” (2018) and “site-inflexion” (2020) invite the users to explore thephysical and virtual space in an immersive way, through the use digital interfaces andimmersive media.site-infexion (2020)1kondition pluriel, ADA...
  • Galapagos -
    ...Galápagos is an interactive Darwinian evolution of virtual "organisms." Twelve computers simulate the growth and behaviors of a population of abstract animated forms and display them on twelve screens arranged in an arc. The viewers participate in this exhibit by...
  • ...This video shows results from a research project involving simulated Darwinian evolutions of virtual block creatures. A population of several hundred creatures is created within a supercomputer, and each creature is tested for their ability to perform a given task,...