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  • ... forpersonal computers and mobile devices in IRL (in real life); and at the emergent end of the spectrum;with the advent of immersive metaverse interactivity and technologies. I have lived through the epochaltransformations that have been manifest through...
  • ... media art and interactive installations. Not only have they pioneered thedevelopment of much-discussed interactive and immersive works but they have also explored theresearch field of media art history, archiving, and open-source knowledge extraction...
  • ... I wasn’t interested in art on-line at the time, or just CD-Roms and later DVDs, as thepredominant form. I wanted a fully immersive space where the scale of the projected images enabled a special formof experiential content. You felt as if you were inside...
  • ... unique experiential andexpanding dimension of the biological body in the “infraworlds of digital data” by creatingintense, immersive environments using the internet, video projections, sensors and mixed/reality media and caves.2In the late 1970s and...
  • ... entire group to a spontaneoussynchronization that creates a connection between the performer and the audience within the immersive sound space, namely, that both the heartbeats of the performer and of the audience areinfluenced by each other.The second...
  • ... expanding, andthen they start to emit light. With digital spiritual music in the background, the artist createsa kind of immersive space that transcends the print frames, forming an irresistible tension.Finally, the videos “Great Babylon” and...
  • ... location.For instance, ‘Everything Could be so Much Better!’, a collaboration with writer SebastianPelz, was developed as immersive installation with spatial audio specifically for thecylindrical panorama-environment at ZKM, and later adjusted for a...
  • ... like“Swarming Lounge” (2018) and “site-inflexion” (2020) invite the users to explore thephysical and virtual space in an immersive way, through the use digital interfaces andimmersive media.site-infexion (2020)1kondition pluriel, ADA (Archive of Digital...
  • ... between Chile and Italy where they research and produce in the field of performance, music and transmedial arts. In their immersive performances they work with the relations between sound, body and technology as interconnected physical entities that,...
  • OSMOSE - video
    ...An immersive interactive virtual-realty environment installation with 3D computer graphics and interactive 3D sound, a head-mounted display and real-time motion tracking based on breathing and balance. Osmose is a space for exploring the perceptual interplay between...