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  • ... by Carla Zamora and Alejandro Quiñones RoaMonika Fleischmann and Wolfgang Strauss, art collective and professors from Germany, are esteemedfigures in the field of digital media art and interactive installations. Not only have they pioneered...
  • ... is a very interesting and difficult question. The Artintact series from ZKM – The Center for Art and Media inKarlesruhe, Germany, articulated a very nice way to make a miniature interactive catalogue related to a major work ofmine – The Exquisite...
  • ... art). During my studies in videoart inSwitzerland, my interest in sound started, the reason why years later I came to Germany to studydigital sound art and electroacoustic music.What sparked your interest in viewing the human body as an instrument;...
  • ... Program (ITP) and the I Beam laboratory in the USA, the LinzElectronic Arts Festival in Austria, ZKM in Germany, etc. After that, I was invited to join thesymposium in the exhibition “25 Years of the LINZ Electronic Arts Festival “held...
  • ... installed in media museums and mediacollections around the world, including the Media Museum of the ZKM in Karlsruhe,Germany, the NTT-ICC InterCommunication Center in Tokyo, the Cartier Foundation inParis, the Millennium Dome in London, the Tokyo...
  • ... my PhD as I’ve had thechance to work in an artist collective on machine vision, initiated by Armin Linke inKarlsruhe, Germany. We visited several scientific imaging research labs at the KIT universityand Fraunhofer institutes. Specifically in...
  • ... onto the other side of the water screen. Realised for the Connected Cities Exhibition, Wilhelm Lehmbruck Museum Duisburg in Germany, June 20th to August 1st 1999 (catalogue printed). Paul Semon and Andrea Zapp - June 1999 Photography by Frank Schuberth...
  • ... observing the effects that tangible navigation can have on the human body. During a presentation at CeBit '96 in Hanover, Germany, neurologist Hinderk Emrich found himself dancing on the Virtual Balance platform. He discovered an "electrifying" way of...
  • ... to control his forwards and backwards movement in the surrounding virtual space. In 1993 (MultiMediale 3, ZKM Karlsruhe, Germany) The Virtual Museum (1991) was adapted for presentation within EVE. In 1995 (MultiMediale 4, ZKM Karlsruhe, Germany) a new...
  • ... landscape photographs taken by a special panoramic camera in various locations - Australia, Japan, La Palma, Bali, France, Germany, etc. Each of these virtual panoramic cylinders in the computer-generated landscape has the same height and diameter as the...