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  • ... art and imagingtechnologies. It was based on Youngblood’s seminal book, Expanded Cinema, first published in 1970. Theclass...
  • ... and social implications of new media technology.”12In his seminal work Virtual Art: From Illusion to Immersion, Grau identifies...
  • ... of those who experience the system. ErkkiHuhtamo, in his seminal text “Cyberarts, codes and coders: contextualizing...
  • ... as one of the early digitalartists that researched the semiotic and cultural implications of software producedimages....
  • ... in Taiwan. AcerComputer even hosted the first international seminar on technology art in 1999. I held theSiggraph Taipei...
  • Trans Plant - video
    ... for a period of 3 years. In "Trans Plant" visitors enter a semi-circled room and become part of a virtual jungle which starts to...
  • HAZE Express - video
    ... provide new and unique image elements that become part of the semi-realistic and semi-virtual trip through data landscapes. ...
  • OSMOSE - video
    ... most 3D-computer graphics, the visual aesthetic of Osmose is semi- representational / semi-abstract and translucent, consisting of...
  • Telematic Vision -
    ... themselves into each other, becoming a "sofa/bed". The semiology of the bed, that proved to be so effective in "Telematic...
  • ... physical interactivity in the cinematic experience. Multiple semi-transparent projection screens were hung in two rows over the...