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ADA_ArtistInterview_VictorAcevedo.pdf
... level with the ‘indispensable’ need forpersonal computers and
mobile
devices in IRL (in real life); and at the emergent end of the...
ADA_Feature_Fleischmann_Strauss.pdf
... Contemporary Art, Gdansk 2011, Pages 37 – 46. computers and
mobile
phones and ultimately the Internet.11 By offering an interactive...
ADA_Feature_Diana_Domingues.pdf
... which is exposed to the “synthetic vision of
mobile
technology such as cameras,satellites, physiological sensors,...
PEY-CHWEN_INTERVIEW_160822.pdf
... Eve Clone is exactlythe same as their own expression on the
mobile
phone screen. It is to criticize howtechnologies become an...
ADA_Feature_Sommerer_Mignonneau_author_Zamora.pdf
... interactions and behavior.Lastly, if we look at works like
Mobile
Feelings (2002-03), where the human sense of touch8Sommerer,...
ADA_KONDITION_PLURIEL_FEATURE_270224.pdf
... body and space. Kusch is the initiator of the European
Mobile
Dome Lab (E/M/D/L)3, andfounder and director of the fulldomeXR...
Net.Art Browser
1999
video
... the virtual reality technologies offers the new paradigm of a
mobile
viewing window that reveals images that are spatially embedded...
Mobile
Feelings
2003
-
2003
... device. All devices communicate with each other through a
mobile
phone communication network. The project is set up at linked...
IKI-IKI Phone
2001
... networked Artificial Life (= Alife) art game for the I-mode
mobile
phones. In this sys- tem, subscribed users can create...
SMDK - Simulationspace of
Mobile
Datasounds
1993
... the world. Based on their characteristics, the sounds become
mobile
elements (agents) and form a self-organizing system by means of...
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