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"Real Time, Virtual Space, Live Theatre" - chapter in The Aotearoa Digital Arts Reader; ISBN: 978-0-9582789-9-7;
2008
Jamieson, Helen Varley. "Real Time, Virtual Space, Live Theatre" - chapter in The Aotearoa Digital Arts Reader; ISBN: 978-0-9582789-9-7;. New Zealand: Clouds, 2008.
"We have a situation! Cyberformance and civic engagement in post-democracy" - chapter in "Convergence of Contemporary Art, Visual Culture, and Global Civic Engagement", ed. Ryan Shin; ISBN 9781522516651
2016
Jamieson, Helen Varley. "We have a situation! Cyberformance and civic engagement in post-democracy" - chapter in "Convergence of Contemporary Art, Visual Culture, and Global Civic Engagement", ed. Ryan Shin; ISBN 9781522516651. USA: IGI Global, 2016.
#fuckreality Kunstraum NiederösterreichDiver, Swarming Lounge
2018
Krejs C. and Kusch M. and Schantl A. and Schnell R.. #fuckreality Kunstraum Niederösterreich Diver, Swarming Lounge Exhibition catalogue , no. ISBN: 978-3-903269-26-2 (5 October- 24 November 2018).
18th BIENNALE OF SYDNEY CATALOGUE
2012
de Zegher, Catherine and Gerald McMaster, ed. 18th BIENNALE OF SYDNEY CATALOGUE. Sydney: 18th Biennale of Sydney, 2012.
24hour Social
2014
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2016
24hour Social is a data-driven 24 hour generative video installation that questions how identities are constructed as data in an era of social media that act as authentic platforms for performances of the self and simultaneously as systems of data-
@art : A Cyberart show by Lin Hsin Hsin, ISBN: 978-981-00-9877-3,http://www.lhham.com.sg/15solo/15ctlg.html
1997
Lin Hsin Hsin. @art : A Cyberart show by Lin Hsin Hsin, ISBN: 978-981-00-9877-3, http://www.lhham.com.sg/15solo/15ctlg.html. Vol.1. 1 th ed.SIngapore: Lin Hsin Hsin Art Museum, 1997.
A philosophy of Computer Art
2010
McIver Lopes, Dominic. A philosophy of Computer Art. London: Routledge, 2010.
Abstracting Craft: The Practiced Digital Hand
1998
McCullough, Malcom. Abstracting Craft: The Practiced Digital Hand. Cambridge, MA: MIT Press, 1998.
Acoustic Environment
1997
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1997
A collection and exhibition of a disparate yet representative array of machine sounds, analogous to the collection and display of zoological 'samples'. Developed in colaboration with Gary Warner.
Actuaciones de Diseno Digital
2002
Vinas Limonchi, Manuel. Actuaciones de Diseno Digital. Madrid, ES: McGraw-Hill Interamericana, 2002.
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