Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
(current)
2
3
4
5
(more)
10
sort by relevancy (up)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
T Brooks
... industry initiatives (SMEs) and
commercial
products. National and...
Charles A. Csuri
... major U.S. television networks,
commercial
clients, and The Living...
Stephen Jones
... in the arts and museums and the
commercial
video industry as well as...
Philip Beesley
... he was educated in visual art at
Queen
’s University, in technology at...
Janet Cardiff
... began her formal art studies at
Queen
's University, where she earned...
Tomas Ruller
... enviromental art, narrative
scripts
, mythologies, social...
Warren Neidich
... New York City, 1989;
Queen
s Museum of Art 1988; White...
Ken E. Rinaldo
... Innovation Media Research and
Commercial
ization Center, US, ALIFE;...
Lin Pey-Chwen
... all around the world such as
Queen
s Museum in New York, Exit and Via...
Toshio Iwai
... has also created a number of
commercial
video games. In addition he...
1
(current)
2
3
4
5
(more)
10