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  • ... industry initiatives (SMEs) and commercial products. National and...
  • ... major U.S. television networks, commercial clients, and The Living...
  • ... in the arts and museums and the commercial video industry as well as...
  • ... he was educated in visual art at Queen’s University, in technology at...
  • ... began her formal art studies at Queen's University, where she earned...
  • ... enviromental art, narrative scripts, mythologies, social...
  • ... New York City, 1989; Queens Museum of Art 1988; White...
  • ... Innovation Media Research and Commercialization Center, US, ALIFE;...
  • ... all around the world such as Queens Museum in New York, Exit and Via...
  • ... has also created a number of commercial video games. In addition he...