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T Brooks
My bodies of investigative works, primary titled overall as SoundScapes and ArtAbilitation, sits between researching cross-informing art (interactive multimedia installations e.g. MoMA and performance art using invisible sensing technologies of
TBT - Time Based Text
2005
"Thinking about gesture in art, people usually refer to choreography. If the topic is related to IT, instead, usability becomes the issue. But, what about gesture in computer art? Does it mean natural interaction or is it just a matter of
ERROR 404 502 410
2012
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2015
What do computer errors sound like? In our everyday use of computers error messages are communicated without sound. Most likely you are presented with matter-of-fact information like, “Server Error. The server has encountered a temporary error and
PICO
2004
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2005
We are working to create a new type of human-computer interface, called PICO, by combining some of the usability advantages of mechanical systems with the abstract computational power of modern computers. Long before modern electronic computers were
Navigating and Negotiating Sound Architectures of the Night
2016
Overview The Work "Navigating and Negotiating Sound Architectures of the Night" is a major evocative multi-media black box theatre work. Its hybrid form includes 3d architectonic models that are both virtual and physical; digital video; a generative
Dimensionalization Studies
1994
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1998
Dimensionalization Studies began as an informal collaboration between computer vision researchers and those of us building the stereoscopic camera rig for the See Banff Kinetoscope project, at Interval Research in 1993. The computer vision
PointScreen
2001
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2002
video
PONTSCREEN : MINORITY REPORT STYLE INTERFACE 2003 PointScreen is an interface for touchless control of a screen. Inspired by the Theremin, the first electric musical instrument that can be played without touch, we have developed a digital technology
Solid Landscapes
2022
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2023
In the video "Solid Landscapes", the artist “spells out” the never-ending growth of usable and productive (anti-)landscapes by reproducing and multiplying evidence of a dramatic change that is occurring in an incremental manner around the world. It
TouchCounters
1998
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1999
TouchCounters are computational tags that track the usage of physical objects. TouchCounters sense activity through magnetic, acceleration, and infrared sensors, and indicate their status on bright LED displays. Through magnetic snap connectors,
Can you see me now?
2003
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2005
Can You See Me Now?draws upon the near ubiquity of handheld electronic devices in many developed countries. Blast Theory are fascinated by the penetration of the mobile phone into the hands of poorer users, rural users, teenagers and other
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