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  • Marionettes -
    ... Nobody animates the body. If nobody animates the body, it will be animated by natural forces. Mass. Gravity. Collision. Randomization. In this animation the animator does not animate in the traditional term. Therefore we can say it is an anti-animation....
  • Unstable -
    ...Computer graphic installation Images of stars and galaxies are displayed as pixels of light whose structure is randomized by computer processing. These are projected onto a large curved metal sheet whose galvanized surface reflects the light to create an intangible...
  • Animal Locomotion -
    ... image manipulation is also used as a navigational technique, where screen changes take place in response to a partially randomized accounting of the current state of the screen. The viewer is embedded in a non-linear process that can never be entirely...
  • ... computer feedback training concept (see patent 4) via system resulting from his research in healthcare is a third-party randomized intervention study with frail elderly patients targeting balance where results indicate "the computer feed-back training...
  • ... and cinema. The exhibit in the fourth room describes the particularity of a wholly computer generated environment - three randomly moving signs ('A', '2', 'Z') are primary-coloured light sources that disclose and irradiate...
  • See No Evil -
    ...SEE NO EVIL is a drawing and text work in the form of a diary. Through a randomizing algorithm, the artist’s fictitious autobiographical text is masked by her original pencil drawings. Twenty-one of these drawings trigger augmented reality animations viewable through...
  • Lo Yo Yo -
    ...Lo Yo Yo is about the enormous volume of electromagnetic information which invisibly permeates the space we live in. The piece randomly scans the radio broadcast bands producing a real time five channel mix. Scanning controlled by an arbitrary, semi-rhythmic system...
  • Transitional Spaces -
    ... in the space. When the turnstiles are crossed, the screen shows a close-up of a flashlight's circular beam, rapidly and randomly moving around. A group of insect-like moving text characters are assigned to follow individuals walking in front of the...
  • Lightpools
    ... ground plane, which otherwise remains shrouded in darkness. Small colored polygons ("proto-objects") are spontaneously and randomly generated throughout the arena, glowing briefly like embers before disappearing. Each polygon is matched in color to one of...
  • ... breathe, tremble, jitter or bounce. Certain bar code commands describe movement patterns, such as drift (move slowly while randomly changing direction), dodge (move quickly with sudden unpredictable changes) and wallflower (move into the nearest corner)....