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  • Liquid Selves -
    This piece depicts the upcoming struggle between the virtual and physical sides of our selves. As technology brings us the age of virtual worlds, our existence as individuals becomes less and less dependent on our physical being. Our virtual
  • OPEN SKY GALLERY is an international platform and gallery designed to envision specially curated time-based artworks amidst Hong Kong’s public urban space. The Open Sky is a twofold project including Open Sky Gallery for artists and Open Sky Campus
  • GARDEN CONCEPT In the context of the Regional STARTS Centers in Greece, the non-profit platform for social innovation projects MADE GROUP, with the support of the Athens Tech College and the Cultural Association of Archilochus of Paros, sets the
  • GEORGE LEGRADYFrom analog to digitalThe Archive of Digital Art, 05/2023Text & Interview by Alejandro Quiñones Roa“George Legrady’s work spans almost four decades and incorporates a range fromanalog photography to digital interactive
  • Peter Flemming Curriculum vitae, March 2010 www.peterflemming.ca peter@peterflemming.ca all locations Canada, unless otherwise mentioned Artist statement I see what I make as the electromechanical equivalents of short stories. Instead of
  • Masaki Fujihata is one of the pioneers of Japanese new media art, beginning his career working in video and digital imaging in the early 80s. As an early practitioner of the application of new technologies to the process of artmaking, he was one of
  • The National Museum of Modern Art, Kyoto (MoMAK), is pleased to announce on the behalf of the National Museum of Modern Art, Tokyo (MOMAT) and the Hiroshima City Museum of Contemporary Art (Hiroshima MOCA) the upcoming exhibition, William
  • ... a neural network which mangage the artificial system and... a neural network which mangage the artificial system and... a neural network which mangage the artificial system and...
  • HyperKult 14 -
    »HyperKult - Computer as Medium« takes place as an annual (non-profit and no-budget) symposium since 1990. Hyper(media)Kult(ur) was an at this time an upcoming field of research across the borderline of technical and cultural disciplines. HyperKult
  • George Legrady has exhibited across the world and is widely recognized as one of the early digital artists that researched the semiotic and cultural implications of software-produced images. His work encompasses a wide range of digital experiments