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  • Dominic Harris (London, 1976) is an artist who uses technology to construct highly personal interpretations of the natural phenomena which surround us. His reverence for nature, coupled with his fascination for code, offers a surreal and whimsical
  • Born in Seoul, South Korea, Bo Lee is a contemporary artist, using video, drawing and found objects to explore various themes. His videos often implement a collection of rapid cuts to experiment with social meaning while his drawings play with
  • Phototropy - video
    "Phototropy" is a biological expression describing the force, that keeps organisms or organs, like for example bacteria or plants, following the light, in order to get nutrition and hence, to survive. The interactive computer installation
  • Life Spacies - video
    "Life Spacies" is an interaction and communication space, where remotely located visitors can interact with each other through evolutionary forms and images. "Life Spacies" enables visitors to integrate themselves into a 3 dimensional complex
  • "Life SpaciesII" was originally developed for the ICC InterCommunication Museum in Tokyo as part of the museum's permanent collection. It is an artificial life environment where remotely located visitors on the Internet and the on-site visitors
  • VERBARIUM - video
    VERBARIUM is an interactive text-to-form editor on the Internet. At the VERBARIUM’s web site, on-line user can choose to write text messages and each of these messages functions as a genetic code to create a visual three-dimensional form. A special
  • The Tables Turned is preceded by Telematic Dreaming from 1992 and Telematic Vision from 1993. This installation is a continuation of the telematic theme placed within another social context. Dreaming used the bed, Vision used the sofa and The Tables
  • The powerful social aspect of Sermon’s work is visualized in the site-specific installation A Body of Water (1999), created for the exhibition Connected Cities, which has an atmosphere that borders on the eerie. In a chroma-key room set up in
  • This installation entitled There's no simulation like home is the culmination of artistic telematic research since 1992. The exterior of the installation resembles the back of a plasterboard stage set, or as if the bricks of a house had been
  • MURMURING FIELDS – WALK-IN SOUND SPACE 1997–1999 As part of the EU funded eRENA Project (Electronic Arenas for Art, Culture Entertainment), Fleischmann und Strauss and the MARS lab created Murmuring Fields (1997-99), a sequel to Home of the Brain,