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Murmuring Fields
1997
-
1999
video
MURMURING FIELDS – WALK-IN SOUND SPACE 1997–1999 As part of the EU funded eRENA Project (Electronic Arenas for Art, Culture Entertainment), Fleischmann und Strauss and the MARS lab created Murmuring Fields (1997-99), a sequel to Home of the Brain,
Viewpoint
1975
video
This work created a collage of fictional events within a museum space by making projected images of the events appear contiguous with the real space and actual situations. The work was constituted by two structural elements: a large projection
Video Ball Sculpture
1980
video
Inside perspex panels and electro-mechanical system is able to sort over 2000 balls and create images by choosing the relevant positions of either the dark-blue or pale-yellow balls. These images are first created (by anyone) by drawing on a video
Video Narcissus
1987
video
A video monitor on the floor faces upwards and over its screen there is a transparent container filled with water. At the center of this container is an opening through which a bubble of air can be electronically released causing the water to ripple
Net.Art Browser
1999
video
The Net.Art Browser is a means of conjoining information space with the museum space and hybridizing the interactivity of surfing the Internet with the museum tradition of wall mounted images. While painting, cinema and TV construe images inside a
Traces
1998
-
1999
Traces is a project for networked CAVEs (immersive VR spaces). But it is very different in its goals and its nature from any other CAVE or VR project (to the knowledge of the author). The root of the project is a long standing concern over the
World Skin, a Photo Safari in the Land of War
1997
-
2003
video
World Skin is an interactive artwork presented for the first time at Ars Electronica (Linz, Austria). It won the Golden Nica Award in the Interactive Art category in 1998. Armed with cameras, we are making our way through a three-dimensional
Tunnel under the Atlantic
1995
The Tunnel under the Atlantic is an experimental work using televirtuality that allows users situated on each side of the Atlantic Ocean, Paris and Montreal, to meet each others and to interact in a virtual space they have created together. A
Quarxs
1989
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1989
video
Quarxs was one of the earliest computer animated series (3D Computer graphics, 12 films on total of three minutes each). Persiflage of science shows on TV, playful and fantastic exploration of digital graphics and questioning the order of things in
The Big Questions: And what about me? 1
1995
The Big Questions: And what about me? 1Artist: Maurice BenayounComment:
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